Replace the pipeline template with a marker: the config is served by the update server

This commit is contained in:
2026-08-06 07:59:53 +02:00
parent f2630753a2
commit 6dfe144d6f
3 changed files with 17 additions and 75 deletions
+11 -10
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@@ -6,13 +6,11 @@ projects, in the same spirit as
[love-tools](../love-tools).
- `example-makefile.make` — project Makefile: local dev targets
(`build`, `web`, `serve`, `export`, `watch`, `clean`) plus the
Woodpecker pipeline targets (`ci-version`, `ci-export`, `ci-upload`,
`ci-publish`).
- `example-woodpecker.yaml` — Woodpecker pipeline: version → build
(syntax check + web bundle in the
`git.teletypegames.org/internal/phaser-builder` image) → upload (HTTP POST to `/build/upload`) → publish (calls the teletypegames `/build/publish` endpoint
with `platform=phaser`).
(`build`, `web`, `serve`, `export`, `watch`, `clean`).
- `example-woodpecker.yaml` — a one-line marker (`platform: phaser`): the
full pipeline (version → build → upload → publish) is served by the update server's Woodpecker
configuration extension — preview it with
`curl "https://teletypegames.org/build/config?platform=phaser"`.
- `builder.Dockerfile` — the CI builder image: `node:22-alpine` with
make/zip/curl baked in.
- `example-tasks.json` — VS Code `.vscode/tasks.json` with the common
@@ -33,14 +31,17 @@ single `game.js`. Node is only used for a `node --check` syntax pass.
`PHASER_VERSION`, and put the game sources into `src/` (they are
concatenated in filename order — prefix with numbers if load order
matters).
2. Copy `example-woodpecker.yaml` to `.woodpecker.yaml` and add the
`update_secret_key` secret in Woodpecker.
2. Copy `example-woodpecker.yaml` to `.woodpecker.yaml` (a one-line marker — the
pipeline itself is served by the update server; add `name:` when the
software name differs from the repo name) and add the
`application_token` secret in Woodpecker (an ApplicationToken with
the `update` + `upload` scopes, created in the admin).
3. Copy `example-tasks.json` to `.vscode/tasks.json`.
`make serve` builds the web bundle and serves it on
`http://localhost:8000` (Python 3's built-in HTTP server).
The pipeline uploads `$(PROJECT)-$(VERSION).html.zip` via `/build/upload`,
The served pipeline uploads `$(PROJECT)-$(VERSION).html.zip` via `/build/upload`,
then triggers
`/build/publish?platform=phaser&name=$(PROJECT)&version=$(VERSION)`.
+1 -34
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@@ -11,7 +11,6 @@ DIST_DIR = dist
WEB_DIR = $(DIST_DIR)/web
OUTPUT_ZIP = $(PROJECT)-$(VERSION).html.zip
VERSION_FILE = .version
PHASER_JS_URL = https://cdn.jsdelivr.net/npm/phaser@$(PHASER_VERSION)/dist/phaser.min.js
INDEX_HTML_URL = https://git.teletypegames.org/tools/phaser-tools/raw/branch/master/web/index.html
@@ -49,36 +48,4 @@ watch:
clean:
rm -rf $(DIST_DIR)
ci-version:
@if [ -f metadata.json ]; then \
VERSION=$$(jq -r '.version' metadata.json); \
else \
VERSION=$$(git rev-parse --short HEAD); \
fi; \
BRANCH=$$(git rev-parse --abbrev-ref HEAD); \
if [ "$$BRANCH" != "main" ] && [ "$$BRANCH" != "master" ]; then \
VERSION="dev-$$VERSION-$$BRANCH"; \
fi; \
echo $$VERSION > $(VERSION_FILE)
ci-export:
@VERSION=$$(cat $(VERSION_FILE)); \
$(MAKE) export VERSION=$$VERSION
ci-upload:
@VERSION=$$(cat $(VERSION_FILE)); \
FILE="$(PROJECT)-$$VERSION.html.zip"; \
META_SRC="metadata.json"; \
META_DST="$(PROJECT)-$$VERSION.metadata.json"; \
cp $$META_SRC $$META_DST; \
for f in $$FILE $$META_DST; do \
curl -fsS -H "X-Update-Secret: $(UPDATE_SECRET)" \
-F "file=@$$f" \
"$(UPDATE_SERVER)/build/upload?name=$(PROJECT)&version=$$VERSION" || exit 1; \
done
ci-publish:
@VERSION=$$(cat $(VERSION_FILE)); \
curl -fsS -X POST -H "X-Update-Secret: $(UPDATE_SECRET)" "$(UPDATE_SERVER)/build/publish?name=$(PROJECT)&platform=phaser&version=$$VERSION"
.PHONY: all build web serve export watch clean ci-version ci-export ci-upload ci-publish
.PHONY: all build web serve export watch clean
+5 -31
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@@ -1,31 +1,5 @@
steps:
- name: version
image: alpine
commands:
- apk add --no-cache git make jq
- make ci-version
- name: build
image: git.teletypegames.org/internal/phaser-builder:latest
commands:
- make ci-export
- name: upload
image: alpine
environment:
UPDATE_SERVER: https://teletypegames.org
UPDATE_SECRET:
from_secret: update_secret_key
commands:
- apk add --no-cache make curl
- make ci-upload
- name: publish
image: alpine
environment:
UPDATE_SERVER: https://teletypegames.org
UPDATE_SECRET:
from_secret: update_secret_key
commands:
- apk add --no-cache make curl
- make ci-publish
# One-line marker: the full pipeline is served by the update server's
# Woodpecker configuration extension. Preview it with:
# curl "https://teletypegames.org/build/config?platform=phaser"
platform: phaser
# name: mygame # only when the software name differs from the repo name