package main import ( "embed" p "git.teletypegames.org/engines/inkwell" "git.teletypegames.org/demos/inkwell-demo/lib" ) // The asset tree is compiled into the binary so the js/wasm build can // load it too — in the browser there is no OS filesystem to read from. // //go:embed assets var assetsFS embed.FS func main() { p.AssetFS = assetsFS lib.Run() }