Files
inkwell-demo/lib/assets.go
T
mr.zeroandClaude Opus 5 d2daa3f02a
ci/woodpecker/push/ebitengine Pipeline was successful
ci/woodpecker/manual/ebitengine Pipeline was successful
Consume the published inkwell module instead of a sibling checkout
inkwell is now released as engines/inkwell v0.1.0, so the `replace
=> ../inkwell` directive can go. That directive is why this pipeline
was failing: it requires a sibling working copy that only exists on a
developer's machine, never in a CI checkout.

Module paths follow the org move as well — this repo is demos/, inkwell
is engines/ — since Gitea's redirect does not apply to Go module paths.

GOPRIVATE is exported from the Makefile: our own modules are not on
proxy.golang.org and not in the public checksum database.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-16 10:35:01 +02:00

21 lines
990 B
Go

package lib
import p "git.teletypegames.org/engines/inkwell"
// Assets lists every asset the game references. Files don't need to
// exist on disk — the library substitutes deterministic colored
// placeholders for anything missing.
var Assets = []p.Asset{
{Name: "bg/bedroom", Path: "assets/bg/bedroom.png", Kind: p.AssetImage},
{Name: "bg/kitchen", Path: "assets/bg/kitchen.png", Kind: p.AssetImage},
{Name: "spr/key", Path: "assets/spr/key.png", Kind: p.AssetImage},
{Name: "spr/beans", Path: "assets/spr/beans.png", Kind: p.AssetImage},
{Name: "spr/mug", Path: "assets/spr/mug.png", Kind: p.AssetImage},
{Name: "spr/player", Path: "assets/spr/player.png", Kind: p.AssetImage},
{Name: "spr/cat", Path: "assets/spr/cat.png", Kind: p.AssetImage},
{Name: "mus/wakeup", Path: "assets/mus/wakeup.ogg", Kind: p.AssetAudio},
{Name: "mus/calm", Path: "assets/mus/calm.ogg", Kind: p.AssetAudio},
{Name: "snd/coffee_done", Path: "assets/snd/coffee_done.ogg", Kind: p.AssetAudio},
}