inkwell is now released as engines/inkwell v0.1.0, so the `replace => ../inkwell` directive can go. That directive is why this pipeline was failing: it requires a sibling working copy that only exists on a developer's machine, never in a CI checkout. Module paths follow the org move as well — this repo is demos/, inkwell is engines/ — since Gitea's redirect does not apply to Go module paths. GOPRIVATE is exported from the Makefile: our own modules are not on proxy.golang.org and not in the public checksum database. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
21 lines
990 B
Go
21 lines
990 B
Go
package lib
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import p "git.teletypegames.org/engines/inkwell"
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// Assets lists every asset the game references. Files don't need to
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// exist on disk — the library substitutes deterministic colored
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// placeholders for anything missing.
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var Assets = []p.Asset{
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{Name: "bg/bedroom", Path: "assets/bg/bedroom.png", Kind: p.AssetImage},
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{Name: "bg/kitchen", Path: "assets/bg/kitchen.png", Kind: p.AssetImage},
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{Name: "spr/key", Path: "assets/spr/key.png", Kind: p.AssetImage},
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{Name: "spr/beans", Path: "assets/spr/beans.png", Kind: p.AssetImage},
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{Name: "spr/mug", Path: "assets/spr/mug.png", Kind: p.AssetImage},
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{Name: "spr/player", Path: "assets/spr/player.png", Kind: p.AssetImage},
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{Name: "spr/cat", Path: "assets/spr/cat.png", Kind: p.AssetImage},
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{Name: "mus/wakeup", Path: "assets/mus/wakeup.ogg", Kind: p.AssetAudio},
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{Name: "mus/calm", Path: "assets/mus/calm.ogg", Kind: p.AssetAudio},
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{Name: "snd/coffee_done", Path: "assets/snd/coffee_done.ogg", Kind: p.AssetAudio},
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}
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