random ball linear velocity

This commit is contained in:
2024-03-15 09:47:15 +01:00
parent 7c6b8ca4c1
commit 6bfac4e8d6
5 changed files with 19 additions and 35 deletions
-21
View File
@@ -44,24 +44,3 @@ func _on_goal_area_right_body_entered(body):
if body_is_ball(body):
left_point += 1
new_round(body)
func ball_to_racket(body):
if body_is_ball(body):
var new_linear_velocity = body.linear_velocity * -1
#if new_linear_velocity.y == 300 and new_linear_velocity.x == 300:
# new_linear_velocity.x -= 10
# new_linear_velocity.y += 10
body.linear_velocity = new_linear_velocity
print_debug(new_linear_velocity)
func _on_racket_left_body_entered(body):
ball_to_racket(body)
func _on_racket_right_body_entered(body):
ball_to_racket(body)