main menu, bootsplash tweaks

This commit is contained in:
2024-03-23 14:51:21 +01:00
parent 5f87e4f54f
commit daf88c489c
5 changed files with 1429 additions and 4 deletions
+7 -2
View File
@@ -2,9 +2,14 @@ extends Node2D
func _ready():
await get_tree().create_timer(1.0).timeout # Replace with function body.
var base_font_size = 20
for i in range(100):
await get_tree().create_timer(0.02).timeout
var label = get_node("TeletypeGames")
label.get_label_settings().font_size = base_font_size + i
await get_tree().create_timer(1.5).timeout
get_tree().change_scene_to_file("res://scenes/main_menu/MainMenu.tscn")
func _process(delta):
pass
+7 -1
View File
@@ -11,11 +11,17 @@ default_font_size = 120
[sub_resource type="LabelSettings" id="LabelSettings_s823y"]
font_size = 120
shadow_size = 10
shadow_color = Color(0, 0, 0.439216, 0)
shadow_color = Color(1, 0, 0, 1)
shadow_offset = Vector2(2, 2)
[node name="BootSplash" type="Node2D"]
script = ExtResource("1_qt4f0")
[node name="Background" type="ColorRect" parent="."]
offset_right = 1200.0
offset_bottom = 600.0
color = Color(0.0117647, 0.121569, 0.129412, 1)
[node name="TeletypeGames" type="Label" parent="."]
anchors_preset = 8
anchor_left = 0.5