[gd_scene load_steps=5 format=3 uid="uid://ce4mnfokb6pkn"] [ext_resource type="Script" path="res://scenes/playground/racket/Racket.gd" id="1_gclos"] [ext_resource type="Texture2D" uid="uid://cc71lbhjc1wl5" path="res://assets/racket.png" id="2_7620b"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_lq6ot"] friction = 0.0 [sub_resource type="RectangleShape2D" id="RectangleShape2D_ehve4"] size = Vector2(40, 144) [node name="Racket" type="RigidBody2D"] physics_material_override = SubResource("PhysicsMaterial_lq6ot") gravity_scale = 1.66533e-16 can_sleep = false lock_rotation = true script = ExtResource("1_gclos") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(20, 72) shape = SubResource("RectangleShape2D_ehve4") [node name="TextureRect" type="TextureRect" parent="."] offset_right = 40.0 offset_bottom = 144.0 texture = ExtResource("2_7620b")