[gd_scene load_steps=4 format=3 uid="uid://dmsd30hc2ob1w"] [ext_resource type="Script" path="res://scenes/playground/ball/Ball.gd" id="1_vsr7q"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_h7mi1"] friction = 0.0 [sub_resource type="RectangleShape2D" id="RectangleShape2D_bdxrg"] size = Vector2(32, 32) [node name="Ball" type="RigidBody2D"] mass = 0.01 physics_material_override = SubResource("PhysicsMaterial_h7mi1") gravity_scale = 1.66533e-16 can_sleep = false lock_rotation = true freeze_mode = 1 linear_damp_mode = 1 script = ExtResource("1_vsr7q") [node name="ColorRect" type="ColorRect" parent="."] offset_right = 40.0 offset_bottom = 40.0 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(20, 20) shape = SubResource("RectangleShape2D_bdxrg")