[gd_scene load_steps=2 format=3 uid="uid://dmsd30hc2ob1w"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_bdxrg"] size = Vector2(40, 40) [node name="Ball" type="RigidBody2D"] gravity_scale = 1.66533e-16 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(20, 20) shape = SubResource("RectangleShape2D_bdxrg") [node name="ColorRect" type="ColorRect" parent="."] offset_right = 40.0 offset_bottom = 40.0