v2.1.0 - order relic options
ci/woodpecker/push/c64 Pipeline was successful

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2026-08-29 11:21:31 +02:00
parent b155b46dca
commit 266c9ae84c
6 changed files with 305 additions and 34 deletions
+3
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@@ -97,6 +97,8 @@ CH_POST = $e1 ; bolted plate: fixed pivot post
CH_EXIT = $e2 ; the portal out (4 animated glyph frames)
CH_FLOOR = $20 ; space: corridor
CH_BAR = $e3 ; 7 chars: a bar cell 1-7 pixels full
CH_RELIC = $31 ; the relics wear their order: '1'-'9'
NRELIC = 9 ; most relics on a level (level 8)
; ---- the actors are hardware sprites ----
SP_RUN = 0 ; player 1, the worker
@@ -113,6 +115,7 @@ COL_HILITE = YELLOW ; walls the cursor's spin would move
COL_SCARAB = CYAN ; the scarabs
COL_SCORP = LRED ; the scorpions
COL_STING = PURPLE ; the venom sting
COL_RELIC = LBLUE ; the numbered relics (relic order option)
STATCOL = BROWN ; background band behind the status row
; ---- game timing ----