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2026-07-18 18:49:32 +02:00
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# Makefile C64 project builder (ACME + VICE)
# -----------------------------------------
PROJECT = labyrinth
PROJECT = labyrintwo
ASM = acme
EMU = x64sc
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# labyrinth (LabyrinTwo)
# labyrintwo (LabyrinTwo)
**LabyrinTwo** - a two-player maze duel for the Commodore 64
(ACME + VICE), in the same spirit as [rabbitc64](../rabbitc64).
@@ -30,14 +30,14 @@ out to the menu).
```
make deps # macOS: brew install acme vice
make build # -> labyrinth.prg
make build # -> labyrintwo.prg
make run # build + launch in x64sc
```
Test builds can boot straight into one state:
```
acme -DAUTOPLAY=1 -f cbm -o labyrinth.prg main.asm
acme -DAUTOPLAY=1 -f cbm -o labyrintwo.prg main.asm
# also: AUTOOPTIONS, AUTORULES, AUTOCONTROLS, AUTOCREDITS,
# AUTOWIN, AUTOLOSE; add -DFORCEOPTS=1 to start with both
# options turned on
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; common.asm - shared routines, input, RNG, texts
; sound.asm - single-voice SFX driver
;
; Build: acme -f cbm -o labyrinth.prg main.asm
; Build: acme -f cbm -o labyrintwo.prg main.asm
; -----------------------------------------------------------
* = $0801
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{
"name": "labyrinth",
"name": "labyrintwo",
"title": "LabyrinTwo",
"author": "Teletype Games",
"desc": "Two-player maze duel: one player runs for the exit while the other spins the walls of the labyrinth around their corners. Dodge the enemies, find the diamond.",
"site": "https://git.teletype.hu/games/labyrinth",
"desc": "Two-player maze duel: one player runs for the exit while the other spins the walls of the labyrintwo around their corners. Dodge the enemies, find the diamond.",
"site": "https://git.teletype.hu/games/labyrintwo",
"license": "MIT",
"version": "1.0.0"
}