// -----------------------------------------------------------
// music.h - SID music driver
// -----------------------------------------------------------
#ifndef MUSIC_H
#define MUSIC_H

void music_init(void);               // set up SID and restart the song
void music_play(void);               // pattern player tick (once per frame)
void music_mute(void);
void music_unmute(void);

extern char mus_muted;               // 1 = muted (song position frozen too)

#pragma compile("music.c")

#endif
