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#ifndef BITMAP_H
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#define BITMAP_H
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#include <c64/types.h>
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struct Bitmap
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{
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char * data, * rdata;
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char cwidth;
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char cheight;
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unsigned width;
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};
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struct ClipRect
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{
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int left, top, right, bottom;
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};
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#define BLIT_OP 0x03
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#define BLIT_AND 0x01
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#define BLIT_ORA 0x02
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#define BLIT_EOR 0x03
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#define BLIT_IMM 0x04
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#define BLIT_SRC 0x08
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#define BLIT_DST 0x10
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#define BLIT_PATTERN 0x20
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#define BLIT_INVERT 0x40
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enum BlitOp
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{
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BLTOP_SET = BLIT_IMM | BLIT_INVERT,
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BLTOP_RESET = BLIT_IMM,
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BLTOP_NOT = BLIT_DST | BLIT_IMM | BLIT_INVERT | BLIT_EOR,
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BLTOP_XOR = BLIT_SRC | BLIT_DST | BLIT_EOR,
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BLTOP_OR = BLIT_SRC | BLIT_DST | BLIT_ORA,
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BLTOP_AND = BLIT_SRC | BLIT_DST | BLIT_AND,
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BLTOP_AND_NOT = BLIT_SRC | BLIT_DST | BLIT_INVERT | BLIT_AND,
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BLTOP_COPY = BLIT_SRC,
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BLTOP_NCOPY = BLIT_SRC | BLIT_INVERT,
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BLTOP_PATTERN = BLIT_PATTERN,
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BLTOP_PATTERN_AND_SRC = BLIT_SRC | BLIT_PATTERN | BLIT_AND
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};
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enum LineOp
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{
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LINOP_SET,
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LINOP_OR,
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LINOP_AND,
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LINOP_XOR
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};
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extern char NineShadesOfGrey[9][8];
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// Fast unsigned integer square root
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unsigned bm_usqrt(unsigned n);
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// Initialize a bitmap structure, size is given in char cells (8x8 pixel)
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void bm_init(Bitmap * bm, char * data, char cw, char ch);
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// Initialize a bitmap structure with allocated memory, size is given in char cells (8x8 pixel)
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void bm_alloc(Bitmap * bm, char cw, char ch);
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// Free the memory of a bitmap
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void bm_free(Bitmap * bm);
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// Fill a bitmap with the data byte
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void bm_fill(const Bitmap * bm, char data);
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void bm_scan_fill(int left, int right, char * lp, int x0, int x1, char pat);
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// Fill a circle with center x/y and radius r and the 8x8 pattern pat.
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void bm_circle_fill(const Bitmap * bm, const ClipRect * clip, int x, int y, char r, const char * pat);
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// Fill a trapezoid with horizontal top and bottom, top left is in x0, top right in x1
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// dx0 and dx1 are the horizontal delta for each line. Coordinates are in 16.16 fixed point
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// numbers. y0 and y1 are vertical coordinates in pixel.
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void bm_trapezoid_fill(const Bitmap * bm, const ClipRect * clip, long x0, long x1, long dx0, long dx1, int y0, int y1, const char * pat);
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// Fill a triangle with a pattern, coordinate pairs x0/y0, x1/y1 and x2/y2 are in pixel
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void bm_triangle_fill(const Bitmap * bm, const ClipRect * clip, int x0, int y0, int x1, int y1, int x2, int y2, const char * pat);
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// Fill a quad with a pattern, coordinate pairs are in pixel
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void bm_quad_fill(const Bitmap * bm, const ClipRect * clip, int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3, const char * pat);
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// Fill a convex polygon with a pattern, coordinate pairs x[]/y[] are in pixel
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void bm_polygon_fill(const Bitmap * bm, const ClipRect * clip, int * x, int * y, char num, const char * pat);
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// Fill an arbitrary polygon with a pattern, coordinate pairs x[]/y[] are in pixel, maximum size is
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// sixteen vertices
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void bm_polygon_nc_fill(const Bitmap * bm, const ClipRect * clip, int * x, int * y, char num, const char * pat);
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// Set a single pixel
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inline void bm_set(const Bitmap * bm, int x, int y);
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// Clear a single pixel
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inline void bm_clr(const Bitmap * bm, int x, int y);
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// Get the state of a single pixel
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inline bool bm_get(const Bitmap * bm, int x, int y);
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// Set or clear a single pixel
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inline void bm_put(const Bitmap * bm, int x, int y, bool c);
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// Draw an unclipped line using an eight bit pattern
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void bmu_line(const Bitmap * bm, int x0, int y0, int x1, int y1, char pattern, LineOp op);
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// Draw a clipped line using an eight bit pattern
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void bm_line(const Bitmap * bm, const ClipRect * clip, int x0, int y0, int x1, int y1, char pattern, LineOp op);
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// Unclipped bit blit
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void bmu_bitblit(const Bitmap * dbm, int dx, int dy, const Bitmap * sbm, int sx, int sy, int w, int h, const char * pattern, BlitOp op);
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// Unclipped rectangle fill
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inline void bmu_rect_fill(const Bitmap * dbm, int dx, int dy, int w, int h);
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// Unclipped rectangle clear
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inline void bmu_rect_clear(const Bitmap * dbm, int dx, int dy, int w, int h);
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// Unclipped rectangle pattern fill
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inline void bmu_rect_pattern(const Bitmap * dbm, int dx, int dy, int w, int h, const char * pattern);
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// Unclipped rectangle copy
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inline void bmu_rect_copy(const Bitmap * dbm, int dx, int dy, const Bitmap * sbm, int sx, int sy, int w, int h);
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// Clipped bit blit
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void bm_bitblit(const Bitmap * dbm, const ClipRect * clip, int dx, int dy, const Bitmap * sbm, int sx, int sy, int w, int h, const char * pattern, BlitOp op);
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// Clipped rectangle fill
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inline void bm_rect_fill(const Bitmap * dbm, const ClipRect * clip, int dx, int dy, int w, int h);
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// Clipped rectangle clear
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inline void bm_rect_clear(const Bitmap * dbm, const ClipRect * clip, int dx, int dy, int w, int h);
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// Clipped rectangle pattern fill
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inline void bm_rect_pattern(const Bitmap * dbm, const ClipRect * clip, int dx, int dy, int w, int h, const char * pattern);
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// Clipped rectangle copy
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inline void bm_rect_copy(const Bitmap * dbm, const ClipRect * clip, int dx, int dy, const Bitmap * sbm, int sx, int sy, int w, int h);
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// Unclipped text rendering
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int bmu_text(const Bitmap * bm, char lx, const char * str, char len);
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// Calculate size of a char range
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int bmu_text_size(const char * str, char len);
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// Unclipped text output to an arbitrary location using a bit blit
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int bmu_put_chars(const Bitmap * bm, int x, int y, const char * str, char len, BlitOp op);
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// Clipped text output to an arbitrary location using a bit blit
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int bm_put_chars(const Bitmap * bm, const ClipRect * clip, int x, int y, const char * str, char len, BlitOp op);
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// Clipped text output of a zero terminated string to an arbitrary location using a bit blit
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inline int bm_put_string(const Bitmap * bm, const ClipRect * clip, int x, int y, const char * str, BlitOp op);
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// Linear transformation of a source bitmap rectangle to a destination rectangle
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int bm_transform(const Bitmap * dbm, const ClipRect * clip, int dx, int dy, int w, int h, const Bitmap * sbm, int sx, int sy, int dxx, int dxy, int dyx, int dyy);
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#pragma compile("bitmap.c")
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#endif
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