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#include <c64/vic.h>
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#include <c64/memmap.h>
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#include <gfx/mcbitmap.h>
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#include <stdlib.h>
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#include <string.h>
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#include <conio.h>
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#include <math.h>
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#pragma region(main, 0x0a00, 0xc800, , , {code, data, bss, heap, stack} )
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#define Color1 ((char *)0xc800)
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#define Color2 ((char *)0xd800)
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#define Hires ((char *)0xe000)
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Bitmap sbm;
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int main(void)
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{
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mmap_trampoline();
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vic_setmode(VICM_HIRES_MC, Color1, Hires);
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mmap_set(MMAP_NO_ROM);
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vic.color_back = VCOL_BLACK;
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vic.color_border = VCOL_BLACK;
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memset(Color1, 0x67, 1000);
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memset(Color2, 0x02, 1000);
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memset(Hires, 0, 8000);
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bm_init(&sbm, Hires, 40, 25);
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ClipRect scr = { 0, 0, 320, 200 };
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for(;;)
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{
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for(int i=0; i<20; i++)
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{
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bmmc_circle_fill(&sbm, &scr, rand() % 320, rand() % 200, 5 + rand() % 40, MixedColors[1][1]);
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}
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for(int i=0; i<20; i++)
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{
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bmmc_circle_fill(&sbm, &scr, rand() % 320, rand() % 200, 5 + rand() % 40, MixedColors[0][0]);
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}
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bmmc_flood_fill(&sbm, &scr, 210, 100, 2);
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bmmc_flood_fill(&sbm, &scr, 60, 140, 3);
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}
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mmap_set(MMAP_ROM);
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getch();
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return 0;
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}
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