initial commit
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#include <c64/sprites.h>
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#include <c64/joystick.h>
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#include <string.h>
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char spdata[] = {
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#embed "../resources/friendlybear.bin"
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};
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int spx, spy;
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#define SpriteData ((char *)0x0380)
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int main(void)
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{
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// Copy the sprite data
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memcpy(SpriteData, spdata, 128);
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// Initialize the sprite system
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spr_init((char*)0x0400);
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// Center screen position
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spx = 160;
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spy = 100;
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// Two sprites, one black in front hires and one multicolor in back
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spr_set(0, true, spx, spy, 0x03c0 / 64, VCOL_BLACK, false, false, false);
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spr_set(1, true, spx, spy, 0x0380 / 64, VCOL_ORANGE, true, false, false);
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// Multicolor sprite colors
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vic.spr_mcolor0 = VCOL_BROWN;
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vic.spr_mcolor1 = VCOL_WHITE;
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for(;;)
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{
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// Poll joytick
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joy_poll(0);
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// Change position according to joystick
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spx += joyx[0];
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spy += joyy[0];
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// Move sprites on screen
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spr_move(0, spx, spy);
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spr_move(1, spx, spy);
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// Wait for one frame iteration
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vic_waitFrame();
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}
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return 0;
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}
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