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@@ -46,7 +46,11 @@ on than meets the eye.]]
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minigame_button_mash = Minigames.get_default_button_mash(),
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minigame_rhythm = Minigames.get_default_rhythm(),
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meters = Meters.get_initial(),
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--- Table storing currently active sprites to be drawn.
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-- Each entry is a table with `id`, `x`, `y`, and other drawing parameters.
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sprites = {},
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--- The ID of the currently active situation.
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-- Set by `Situation.apply()` and `nil` if no situation is active.
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current_situation = nil,
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}
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end
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