Phase 10: Fix all 28 code review bugs
Critical fixes: - Screen RAM relocated from to (VIC register collision) - RST8 preserved in vic_setup_mcm() (raster IRQ line 311 stability) - random source armed with NOISE waveform (WAIT duration variety) - Makefile now has real file rule (run-vice works from clean) - .PHONY lists corrected Medium fixes: - DRAW fault timeout >= 500 (was > 500) - Counter minimum now 001 (init to 0, increment before render) - WAIT duration upper bound 250 (was 249) - Border strobe 4 frames (was 5) - GAMEOVER shows final score, reset on TITLE entry - ADSR decay comments corrected - clear_color_ram() redundant loop removed - memmap_setup() redundant MMAP_RAM removed - Makefile: VICE/:0/c1541 checks, setsid pgrep, ensure-oscar64 - WAIT stinger uses voice 0 (protects voice 2 for RNG) Low fixes: - WHACKED references updated to Nyuller - font arrays use unsigned char - memmap_restore() documented as unused - PROG_C64.md banking table corrected - Makefile: clean @ prefix, help docs, OPT guard - Audio schedule off-by-one corrected (+1 frame/note)
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@@ -30,7 +30,7 @@ colors in the files are the colors the C64 will display):
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| File | Resolution | Used for |
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| `source_images/screen_title.png` | 1390×1130 | Title screen — "WHACKED" logo, both characters facing off, sunset farm background. |
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| `source_images/screen_title.png` | 1390×1130 | Title screen — "Nyuller" logo, both characters facing off, sunset farm background. |
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| `source_images/screen_waiting1.png` | 1401×1123 | "Get ready" screen — the two characters glaring at each other in profile. |
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| `source_images/screen_waiting_2.png` | 1390×1130 | "Wait for it" screen — full-body shot of the two characters in their stances, same scene as the title but cropped. |
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| `source_images/screen_win_hare.png` | 1391×1131 | Hare won — Hare punching Scoot in the face mid-scooter. |
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