Rename game from Whack Hare! to Nyuller
All references updated: - src/build.sh: PRG=nyuller.prg, D64=nyuller.d64, disk name 'ny', all grep/pgrep patterns updated, all comments updated - All 10 header files: include guards WHACK_HARE_* → NYULLER_* - C source comments: 'Whack Hare!' → 'Nyuller' - README.md: updated build command output path - GAME.md: title updated - tasks.md: all whack_hare.prg → nyuller.prg - src/AGENT_CONTEXT.md: project name updated - tools/convert_screens.py: project name updated Build artifacts renamed: whack_hare.* → nyuller.*, whack.d64 → nyuller.d64 Note: title screen image (source_images/screen_title.png) still shows 'WHACKED' logo — that's a visual asset, not a code reference.
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# Project context for Whack Hare! subagent
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# Project context for Nyuller subagent
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You are implementing one phase of a C64 game called "Whack Hare!"
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You are implementing one phase of a C64 game called "Nyuller."
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(quick-draw duel between a rabbit and a kid on a scooter, first to 5
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wins). You will be given a specific phase task. This document is the
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context you need to do the work.
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