remove demo game

This commit is contained in:
2026-05-25 21:28:17 +02:00
parent b1ea3447a8
commit 76f910ab36
75 changed files with 115 additions and 815 deletions

95
core.manager.go Normal file
View File

@@ -0,0 +1,95 @@
package pncdsl
import "sort"
// Named is implemented by every entity that can be registered into a Manager.
type Named interface {
GetName() string
}
// Manager is the single registry shape used by every entity type. Each entity
// kind gets a named alias (ItemManager = Manager[Item], etc.). Insertion
// order is preserved — Names() returns it. SortedNames() returns alphabetical.
type Manager[T Named] struct {
items map[string]T
order []string
}
func NewManager[T Named]() *Manager[T] {
return &Manager[T]{items: make(map[string]T)}
}
// Register adds v to the registry. Panics on empty or duplicate name —
// these are construction-time bugs, not runtime conditions.
func (m *Manager[T]) Register(v T) {
name := v.GetName()
if name == "" {
panic("pncdsl: Register: empty Name on " + typeName(v))
}
if _, dup := m.items[name]; dup {
panic("pncdsl: Register: duplicate " + typeName(v) + " name: " + name)
}
m.items[name] = v
m.order = append(m.order, name)
}
func (m *Manager[T]) Get(name string) (T, bool) {
v, ok := m.items[name]
return v, ok
}
func (m *Manager[T]) MustGet(name string) T {
v, ok := m.items[name]
if !ok {
panic("pncdsl: MustGet: unknown name: " + name)
}
return v
}
func (m *Manager[T]) Has(name string) bool {
_, ok := m.items[name]
return ok
}
func (m *Manager[T]) Len() int { return len(m.items) }
// Names returns the registered names in insertion order. Use SortedNames
// when iteration order needs to be stable across runs.
func (m *Manager[T]) Names() []string {
return append([]string(nil), m.order...)
}
func (m *Manager[T]) SortedNames() []string {
names := append([]string(nil), m.order...)
sort.Strings(names)
return names
}
func (m *Manager[T]) Each(fn func(T)) {
for _, n := range m.order {
fn(m.items[n])
}
}
// Remove drops a registered entry. Used by hot-reload / dynamic UI changes.
// Silently no-ops on unknown names.
func (m *Manager[T]) Remove(name string) {
if _, ok := m.items[name]; !ok {
return
}
delete(m.items, name)
for i, n := range m.order {
if n == name {
m.order = append(m.order[:i], m.order[i+1:]...)
return
}
}
}
func typeName(v any) string {
type namer interface{ TypeLabel() string }
if n, ok := v.(namer); ok {
return n.TypeLabel()
}
return "entity"
}