remove demo game
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6
state.save.go
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6
state.save.go
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@@ -0,0 +1,6 @@
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package pncdsl
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// Save/Load are stubbed out in this milestone — the runtime state machine
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// is in place, but JSON serialization will land alongside the polish pass.
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func (g *Game) Save(slot int) error { _ = slot; return nil }
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func (g *Game) Load(slot int) error { _ = slot; return nil }
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