remove demo game
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38
ui.end_card.go
Normal file
38
ui.end_card.go
Normal file
@@ -0,0 +1,38 @@
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package pncdsl
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import (
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"github.com/hajimehoshi/ebiten/v2"
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"github.com/hajimehoshi/ebiten/v2/vector"
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)
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// EndCard is a fullscreen overlay shown when the ShowEnd action fires.
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// While active it consumes every input so nothing underneath reacts.
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type EndCard struct {
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Name string
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}
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func (e *EndCard) GetName() string { return e.Name }
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func (e *EndCard) Tick(ctx *UICtx) {
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if ctx.Game.endCard == "" {
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return
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}
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// swallow every click while the end card is up
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if ctx.Game.Input.LeftClicked() {
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ctx.Game.Input.ConsumeLeft()
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}
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if ctx.Game.Input.RightClicked() {
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ctx.Game.Input.ConsumeRight()
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}
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}
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func (e *EndCard) Draw(dst *ebiten.Image, ctx *UICtx) {
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g := ctx.Game
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if g.endCard == "" {
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return
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}
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th := g.Theme()
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vector.DrawFilledRect(dst, 0, 0, float32(g.Width), float32(g.Height), th.EndCardBG, false)
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w := textWidth(g.endCard)
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g.DrawText(dst, g.endCard, (g.Width-w)/2, g.Height/2-8, th.EndCardText)
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}
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