new features
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@@ -22,6 +22,7 @@ func Run(g *Game) error {
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g.currentScene = g.startID
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g.State.NoteVisit(g.startID)
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g.placeActors(g.startID)
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g.resetTriggers()
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if s.Music != "" {
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g.Audio.PlayMusic(s.Music)
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}
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