55 lines
991 B
Go
55 lines
991 B
Go
package pncdsl
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import "github.com/hajimehoshi/ebiten/v2"
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// StatusLine renders a single line: either the active flash message (set
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// by FlashLine) or the hover-hint (verb + target under the cursor).
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type StatusLine struct {
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Name string
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Y int
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Align Align
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// ScreenWidth, if 0, uses Game.Width.
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ScreenWidth int
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}
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func (s *StatusLine) GetName() string { return s.Name }
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func (s *StatusLine) Tick(ctx *UICtx) {
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g := ctx.Game
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if g.flashTimer > 0 {
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g.flashTimer -= ctx.DT
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if g.flashTimer <= 0 {
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g.flash = ""
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}
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}
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}
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func (s *StatusLine) Draw(dst *ebiten.Image, ctx *UICtx) {
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g := ctx.Game
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th := g.Theme()
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w := s.ScreenWidth
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if w == 0 {
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w = g.Width
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}
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text := g.flash
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col := th.FlashText
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if text == "" {
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text = g.HoverHint()
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col = th.StatusText
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}
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if text == "" {
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return
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}
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tw := textWidth(text)
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var x int
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switch s.Align {
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case AlignLeft:
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x = 2
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case AlignRight:
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x = w - tw - 2
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default:
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x = (w - tw) / 2
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}
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g.DrawText(dst, text, x, s.Y, col)
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}
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