initial commit

This commit is contained in:
2026-07-15 21:31:51 +02:00
commit 0fb584bcd7
12 changed files with 1605 additions and 0 deletions
+94
View File
@@ -0,0 +1,94 @@
; -----------------------------------------------------------
; title.asm - big RABBIT logo over the road, scooters parked
; on all five lanes, three demo rabbits hopping in, blinking
; "press fire to start"
; -----------------------------------------------------------
title_init:
jsr clear_screen
jsr draw_road
+prbig 1, 8, BLACK, txt_rabbit, 6
+prtext 6, 16, BLACK, txt_scooter, 7
+prtext 17, 5, BLACK, txt_info, 30
; one parked scooter per lane on sprites 0-4
ldx #4
ti_scoot:
txa
asl
tay
lda pxlo,x
sta SPRPOS,y
lda #PLAYER_SY
sta SPRPOS+1,y
lda #SPRP_SCOOT
sta SPRPTR,x
dex
bpl ti_scoot
lda #0
sta SPR_XEX
sta SPR_YEX
; demo rabbits on slots 4-6 (sprites 5-7), staggered starts
ldx #4
ti_demo:
jsr rand5
sta r_lane,x
lda demo_t-4,x
sta r_thi,x
lda #1
sta r_act,x
inx
cpx #NRABBITS
bne ti_demo
+setupd title_update
rts
title_update:
; shadows: five scooters (lane 4 needs the x MSB), no expand
lda #%00011111
sta en_sh
lda #%00010000
sta msb_sh
lda #0
sta xex_sh
sta yex_sh
; demo rabbits: constant lope, respawn on a random lane
ldx #4
tu_rab:
lda r_thi,x
clc
adc #3
sta r_thi,x
bcc tu_pos
lda #0
sta r_thi,x
jsr rand5
sta r_lane,x
tu_pos:
jsr rab_pos
inx
cpx #NRABBITS
bne tu_rab
jsr write_shadows
; blink the start line
lda framectr
and #32
bne tu_hide
+prtext 15, 10, BLACK, txt_press, 19
jmp tu_start
tu_hide:
+prtext 15, 10, BLACK, txt_blank, 19
tu_start:
jsr start_edge
beq tu_done
jmp play_init ; its rts returns to the main loop
tu_done:
rts
demo_t: !byte 0, 85, 170