colorized

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2026-07-15 22:29:08 +02:00
parent ae1c5c76ea
commit be94eef972
7 changed files with 181 additions and 35 deletions
+3
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@@ -21,6 +21,9 @@ in the original.
- PAL frame loop synced by polling the raster beam (no interrupts), one
state update per frame — title, play and game over are `updvec` states.
- The background is raster-split at the horizon: sky above, grass below.
The road is a grey wedge of inverse-space characters between painted
white edge lines, with trees along both shoulders.
- The player is hardware sprite 0; up to seven rabbits live on sprites
17. Rabbits follow the road's perspective: a linear y ramp and a t²
horizontal fan-out, both precomputed into tables at assembly time