colorized
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@@ -35,6 +35,17 @@ pi_clr:
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lda #2 ; start in the middle lane
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sta player_lane
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; sprite colors back to red scooter + white rabbits
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; (the title borrows sprites 1-4 as red scooters)
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ldx #7
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pi_col:
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lda #WHITE
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sta SPR_COL,x
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dex
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bne pi_col
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lda #RED
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sta SPR_COL
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; player sprite: scooter, fixed row, rabbits come per frame
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lda #SPRP_SCOOT
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sta SPRPTR
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@@ -266,6 +277,8 @@ add_miss:
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ldy miss ; Y: the rabbit loop still needs X
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lda #24 ; 'x'
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sta SCREEN+34,y ; marks land on columns 35-37
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lda #RED
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sta COLRAM+34,y
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lda #12
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sta flash
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rts
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