package main import ( "embed" "log" "github.com/hajimehoshi/ebiten/v2" "rabbitroller/lib" ) //go:embed assets/background.png assets/scooter.png assets/rabbit_f0.png assets/rabbit_f1.png assets/rabbit_f2.png assets/rabbit_f3.png var assetsFS embed.FS func main() { assets, err := lib.LoadAssets(assetsFS) if err != nil { log.Fatal(err) } ebiten.SetWindowSize(450, 336) ebiten.SetWindowTitle("Rabbit Scooter") ebiten.SetWindowResizingMode(ebiten.WindowResizingModeEnabled) if err := ebiten.RunGame(lib.NewGame(assets)); err != nil { log.Fatal(err) } }