game skeleton
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package character
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import (
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inkwell "git.teletypegames.org/engines/inkwell"
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"realworld/internal/names"
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"realworld/internal/theme"
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)
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// dex is the personality imprint of a dead friend, permanently in slot 1 of
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// Paul's Armilla. Constant commentary, hint system, dialogue partner.
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func dex() inkwell.Character {
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return inkwell.Character{
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Name: names.Dex,
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SpeechColor: theme.Amber,
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}
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}
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