format fixes
This commit is contained in:
+21
-3
@@ -57,8 +57,20 @@ func registerScreen(w *World) {
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var screenFloor = []inkwell.Polygon{
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inkwell.Poly(
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inkwell.Point{X: 16, Y: 196}, inkwell.Point{X: 624, Y: 196},
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inkwell.Point{X: 624, Y: 258}, inkwell.Point{X: 16, Y: 258},
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inkwell.Point{
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X: 16,
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Y: 196,
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}, inkwell.Point{
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X: 624,
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Y: 196,
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},
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inkwell.Point{
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X: 624,
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Y: 258,
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}, inkwell.Point{
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X: 16,
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Y: 258,
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},
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),
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}
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@@ -76,7 +88,13 @@ func screenBuild(w *World, s screen) inkwell.Scene {
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actors := s.actors
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if actors == nil {
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actors = []inkwell.SceneActor{
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{CharacterName: Paul, At: inkwell.Point{X: 320, Y: 232}},
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{
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CharacterName: Paul,
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At: inkwell.Point{
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X: 320,
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Y: 232,
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},
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},
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}
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}
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walkboxes := s.walkboxes
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