register logic

This commit is contained in:
2026-08-29 23:59:56 +02:00
parent ddea3b0893
commit 94649a38fe
83 changed files with 830 additions and 699 deletions
+23 -24
View File
@@ -6,26 +6,25 @@ import (
"github.com/hajimehoshi/ebiten/v2/vector"
)
type TapeSlots struct {
type tapeSlots struct {
Name string
W *World
Bounds inkwell.Rectangle
}
func (t *TapeSlots) GetName() string { return t.Name }
func (t *tapeSlots) GetName() string { return t.Name }
func (t *TapeSlots) BlocksClickAt(p inkwell.Point) bool {
return t.W.HUDVisible() && t.Bounds.Contains(p)
func (t *tapeSlots) BlocksClickAt(p inkwell.Point) bool {
return World.HUDVisible() && t.Bounds.Contains(p)
}
func (t *TapeSlots) slotRects() (inkwell.Rectangle, inkwell.Rectangle) {
func (t *tapeSlots) slotRects() (inkwell.Rectangle, inkwell.Rectangle) {
b := t.Bounds
w := (b.W - Pad) / 2
return inkwell.Rect(b.X, b.Y, w, b.H), inkwell.Rect(b.X+w+Pad, b.Y, w, b.H)
}
func (t *TapeSlots) Tick(ctx *inkwell.UICtx) {
if !t.W.HUDVisible() {
func (t *tapeSlots) Tick(ctx *inkwell.UICtx) {
if !World.HUDVisible() {
return
}
g := ctx.Game
@@ -36,7 +35,7 @@ func (t *TapeSlots) Tick(ctx *inkwell.UICtx) {
case r1.Contains(mp):
g.SetHoverLabel(TapeDisplayName(Dex))
case r2.Contains(mp):
if s := t.W.Slot2(); s != "" {
if s := World.Slot2(); s != "" {
g.SetHoverLabel(itemLabel(g, s))
} else {
g.SetHoverLabel("empty tape slot")
@@ -57,45 +56,45 @@ func (t *TapeSlots) Tick(ctx *inkwell.UICtx) {
if slot2 && sel != "" {
g.Inventory.Select("")
if IsTapeItem(sel) {
t.W.SetPending(sel)
t.W.Do(inkwell.RunScript(ScriptTapeInsert))
World.SetPending(sel)
World.Do(inkwell.RunScript(ScriptTapeInsert))
return
}
t.W.Do(TapeSay(Dex, "That isn't a tape, Paul. That's an object. There is a difference."))
World.Do(TapeSay(Dex, "That isn't a tape, Paul. That's an object. There is a difference."))
return
}
if !slot2 && sel != "" {
g.Inventory.Select("")
t.W.Do(TapeSay(Dex, "The first slot is mine. I'm not moving."))
World.Do(TapeSay(Dex, "The first slot is mine. I'm not moving."))
return
}
switch g.SelectedVerb() {
case "talk":
if !slot2 {
t.W.Do(Paused(t.W, inkwell.RunDialogue(DlgDex)))
World.Do(Paused(inkwell.RunDialogue(DlgDex)))
return
}
if s := t.W.Slot2(); s != "" {
t.W.Do(Paused(t.W, inkwell.RunDialogue(TapeDialogue(s))))
if s := World.Slot2(); s != "" {
World.Do(Paused(inkwell.RunDialogue(TapeDialogue(s))))
return
}
t.W.Do(TapeSay(Dex, "Empty. Nobody to talk to."))
World.Do(TapeSay(Dex, "Empty. Nobody to talk to."))
default:
if !slot2 {
t.W.Do(TapeSay(Dex, "Me. Four kilobytes of a dead man. Be grateful."))
World.Do(TapeSay(Dex, "Me. Four kilobytes of a dead man. Be grateful."))
return
}
if s := t.W.Slot2(); s != "" {
t.W.Do(TapeSay(Dex, "That is the second slot. Be careful what you let in."))
if s := World.Slot2(); s != "" {
World.Do(TapeSay(Dex, "That is the second slot. Be careful what you let in."))
return
}
t.W.Do(TapeSay(Dex, "The second slot is empty. That's the rarer state."))
World.Do(TapeSay(Dex, "The second slot is empty. That's the rarer state."))
}
}
func (t *TapeSlots) Draw(dst *ebiten.Image, ctx *inkwell.UICtx) {
if !t.W.HUDVisible() {
func (t *tapeSlots) Draw(dst *ebiten.Image, ctx *inkwell.UICtx) {
if !World.HUDVisible() {
return
}
g := ctx.Game
@@ -116,7 +115,7 @@ func (t *TapeSlots) Draw(dst *ebiten.Image, ctx *inkwell.UICtx) {
}
drawSlot(r1, "SLOT 1", TapeDisplayName(Dex), true)
if s := t.W.Slot2(); s != "" {
if s := World.Slot2(); s != "" {
drawSlot(r2, "SLOT 2", itemLabel(g, s), true)
} else {
drawSlot(r2, "SLOT 2", "empty", false)