tmp backgrounds
ci/woodpecker/push/ebitengine Pipeline was successful

This commit is contained in:
2026-08-29 22:30:22 +02:00
parent 45dac473fd
commit bbc3faf3d7
87 changed files with 1672 additions and 158 deletions
+4
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@@ -34,6 +34,7 @@ type World struct {
mode Mode
scene string // current scene — inkwell exposes no accessor for it
prev string // the one before it, for screens with no fixed way out
paused bool // is the world stopped (during dialogue), for the TopBar suffix
pending string // the tape currently being loaded into slot 2
queue []inkwell.Action // HUD-originated actions waiting to run
@@ -63,6 +64,9 @@ func (w *World) HUDVisible() bool { return w.mode == ModePlay }
// Scene returns the name of the current scene.
func (w *World) Scene() string { return w.scene }
// Previous returns the screen we came from, empty at the start of the game.
func (w *World) Previous() string { return w.prev }
// Paused reports whether the world is stopped (during dialogue).
func (w *World) Paused() bool { return w.paused }