screen to scene
ci/woodpecker/push/ebitengine Pipeline was successful

This commit is contained in:
2026-08-30 00:15:26 +02:00
parent 94649a38fe
commit da1410cb4a
62 changed files with 623 additions and 615 deletions
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package inc
import (
inkwell "git.teletypegames.org/engines/inkwell"
)
func init() {
SceneManager.Register(Scene{
Name: SceneNoodleHouse,
Title: "NOODLE'S HOUSE — SEALED",
Background: BgNoodleHouse,
Exits: []inkwell.Exit{
exitToSelector,
{
To: SceneAlley,
Label: "the alley behind the house",
Side: inkwell.ExitRight,
},
},
})
}