// Package item registers the game's inventory items. // // Personal Tapes are inventory items and quest triggers at the same time: they // go into slot 2 of Paul's Armilla, and loading one activates its effect. package item import ( inkwell "git.teletypegames.org/engines/inkwell" "realworld/internal/world" ) // Register adds every item to the game. func Register(w *world.World) { for _, i := range []inkwell.Item{ noodleLetter(), blackMarketArmilla(), mysteryTape(), } { w.G.ItemManager.Register(i) } }