package inc var ( Ink = RGB(0xDCD5C4) InkDim = RGB(0x8A806B) Amber = RGB(0xE0A33E) AmberLo = RGB(0xA8701A) black = RGB(0x14120E) panel = RGB(0x0D0B08) sceneBG = RGB(0x241F18) ) func init() { ThemeManager.Register(Theme{ Name: RealWorld, PanelBG: black, StatusText: Ink, FlashText: Amber, VerbButtonBG: RGB(0x1E1A14), VerbButtonSelectedBG: AmberLo, VerbButtonText: Ink, InventorySlotBG: RGB(0x1E1A14), InventorySlotSelectedBG: AmberLo, SpeechBubbleBG: RGBA(0x14120E, 0xDC), SpeechDefaultText: Ink, DialogBG: RGBA(0x0D0B08, 0xF0), DialogBorder: AmberLo, DialogChoiceBG: RGB(0x1E1A14), DialogChoiceHover: Amber, DialogSpeaker: Amber, DialogText: Ink, EndCardBG: RGBA(0x000000, 0xFA), EndCardText: Ink, CursorColor: Amber, HotspotOutline: RGB(0x7A6A44), SceneBackdrop: sceneBG, TopBarBG: panel, TopBarText: InkDim, TopBarAccent: Amber, ChatLogBG: panel, ChatLogPrompt: InkDim, ChatLogResponse: Amber, ChatLogSystem: RGB(0x6B6353), CharacterPanelBG: panel, CharacterPanelBorder: AmberLo, CharacterPanelTitle: Amber, }) }