package inc import ( inkwell "git.teletypegames.org/engines/inkwell" ) func init() { WidgetManager.Register(&inkwell.InventoryBar{ Name: "inventory", When: whenPlaying, Origin: inkwell.Point{ X: Pad + 2, Y: invY, }, Slots: 8, Cols: 4, SlotSize: invSlot, Gap: invGap, }) }