package inc import ( inkwell "git.teletypegames.org/engines/inkwell" "github.com/hajimehoshi/ebiten/v2" ) func init() { WidgetManager.Register(&windowSizer{ Name: "window", Scale: 2, }) } type windowSizer struct { Name string Scale int done bool } func (s *windowSizer) GetName() string { return s.Name } func (s *windowSizer) Layer() inkwell.Layer { return inkwell.LayerScene } func (s *windowSizer) Draw(dst *ebiten.Image, ctx *inkwell.UICtx) {} func (s *windowSizer) Tick(ctx *inkwell.UICtx) { if s.done { return } s.done = true scale := s.Scale if scale <= 0 { scale = 2 } ebiten.SetWindowSize(ctx.Game.Width*scale, ctx.Game.Height*scale) }