package screen import "git.teletypegames.org/games/realworld/internal/names" // smallRestaurant is the little Chinese place beside the trinket shop, and the // lit mirror in its toilet is the puzzle: it flickers, and something shows // behind it (wiki: story, the Kajálda beat). // // The wiki's graph runs Kajálda → étterem rész → WC; the deck paints all three // as one screen, so the mirror is a hotspot here. The only way out is back to // the shop — this is an inner room, not a location on the selector. func smallRestaurant() screen { return screen{ name: names.ScreenSmallRestaurant, title: "SMALL RESTAURANT — NEXT DOOR", background: names.BgSmallRestaurant, exits: []exit{ {to: names.ScreenTrinketShop, label: "back to the trinket shop", side: sideLeft}, }, } }