ci/woodpecker/push/ebitengine Pipeline was successful
bootOpening built its actions in boot.go and appended the finale by hand, which made the one thing a player sees first the only content not authored as content. inkwell's OnStart takes a script name now, so the opening moves to script.opening.go and boot names it. The -finale flag becomes OnFinale, the engine's hook for a closing script queued after the start one, so the branch is a hook rather than a slice append. bootOpening's start parameter had been dead for a while; it goes with the function. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
22 lines
697 B
AMPL
22 lines
697 B
AMPL
module git.teletypegames.org/games/realworld
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go 1.26.3
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require (
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git.teletypegames.org/engines/inkwell v0.1.1-0.20260830092549-e26f7345c14d
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github.com/hajimehoshi/ebiten/v2 v2.9.9
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)
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require (
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github.com/ebitengine/gomobile v0.0.0-20250923094054-ea854a63cce1 // indirect
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github.com/ebitengine/hideconsole v1.0.0 // indirect
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github.com/ebitengine/oto/v3 v3.4.0 // indirect
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github.com/ebitengine/purego v0.9.0 // indirect
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github.com/hajimehoshi/go-mp3 v0.3.4 // indirect
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github.com/jezek/xgb v1.1.1 // indirect
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github.com/jfreymuth/oggvorbis v1.0.5 // indirect
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github.com/jfreymuth/vorbis v1.0.2 // indirect
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golang.org/x/sync v0.17.0 // indirect
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golang.org/x/sys v0.36.0 // indirect
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)
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