Files
realworld/inc/script/script.usewith_fail.go
T
mr.zero c5c0c02c03
ci/woodpecker/push/ebitengine Pipeline was successful
dirs
2026-08-30 23:21:06 +02:00

62 lines
1.2 KiB
Go

package script
import (
"math/rand"
inkwell "git.teletypegames.org/engines/inkwell"
"git.teletypegames.org/games/realworld/inc"
"git.teletypegames.org/games/realworld/inc/world"
)
func UseWithFail(item string, h *inkwell.Hotspot) inkwell.Action {
key := "fail." + item + "." + h.Name
world.Game().State.NoteTalked(key)
n := world.Game().State.Talked(key)
return inkwell.Seq(
inkwell.Say(inc.Paul, pick(paulFails, n)),
inkwell.Say(inc.Dex, dexFail(n)),
)
}
var paulFails = []string{
"No. That's not going to work.",
"Tried that. It didn't improve.",
"All right, I know that one doesn't work.",
"Now it's personal.",
}
var dexDry = []string{
"No. Not like that.",
"I heard it. Nothing happened.",
}
var dexTease = []string{
"Twice the same. The second one rarely goes better.",
"Do it a few more times, maybe physics reconsiders.",
}
func dexFail(n int) string {
switch {
case n <= 1:
return pick(dexDry, n)
case n == 2:
return pick(dexTease, n)
default:
return "Paul. Leave it. Look again at what you're carrying — that's where it is."
}
}
func pick(s []string, n int) string {
switch {
case len(s) == 0:
return ""
case n <= 0:
return s[0]
case n-1 < len(s):
return s[n-1]
default:
return s[rand.Intn(len(s))]
}
}