Files
teletypegames/apps
mr.zeroandClaude Opus 5 23f4c43da8 Put the store where people are, not at the bottom of the catalog
The client was reachable from one grey link under the whole catalog listing and
from nowhere on the home page — which is a strange place for the thing that
actually gets our games onto somebody's machine.

**Catalog**: the Stores link moves into the hero, as a button in the shape the
Code and HowTo heroes already use (subtitle, breathing room, one white button).
Somebody who has come to look at games is one step from wanting to run one, and
that step should not be below the fold. The build matrix stays at the bottom,
which is where somebody who has already read the catalog goes looking for it.

**Home**: a section for the client under the featured game — the same dark band
as the YouTube and Spotify blocks below it, so the page keeps one rhythm rather
than growing a fifth nav card and breaking the four-column grid. Screenshot,
three things it does, download and a link to the full page. The screenshot leads
on a wide screen and follows on a narrow one: it is what makes the section
legible at a glance, but it is not what somebody reads first on a phone.

`btn-hero-purple` joins teal and indigo, and retro mode covers it — that block
lists the button classes by name, so a new one is invisible there until added.

Two things found on the way:

- the stores page said the client "needs Python 3". It has not since the engine
  moved into the app; the line now says nothing has to be installed first, which
  is the actual selling point.
- there was no test holding the two locale bundles together. A missing
  translation is not an error at runtime — vue-i18n renders the key itself, so
  `home.store.title` appears on screen looking like unfinished work, and only
  after switching language. The new spec names the missing key; I checked it
  fails by deleting one.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-19 11:57:28 +02:00
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