The updater sits in the menu entry itself

Engine 4.1 makes the store folder the menu entry, so the sync is started
from *Teletype Games -> "Update Teletype Games"* rather than through a
"Store" subfolder.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-08-23 16:27:12 +02:00
co-authored by Claude Opus 5
parent 049f09d0c0
commit 277cadda05
+3 -3
View File
@@ -37,7 +37,7 @@ EmulationStation (`batocera-es-swissknife --restart`) to see it.
## Use ## Use
**On the device.** *Teletype Games ▸ Store ▸ "Update Teletype Games"*. It **On the device.** *Teletype Games ▸ "Update Teletype Games"*. It
downloads anything new, then restarts EmulationStation. ES gives a launched downloads anything new, then restarts EmulationStation. ES gives a launched
script no console, so the output goes to script no console, so the output goes to
`/userdata/system/batocera-store/ttg/store.log`. `/userdata/system/batocera-store/ttg/store.log`.
@@ -46,7 +46,7 @@ script no console, so the output goes to
main carousel: … ▸ Teletype Games ▸ ┌ Commodore 64 main carousel: … ▸ Teletype Games ▸ ┌ Commodore 64
├ TIC-80 ├ TIC-80
├ Ports the native builds ├ Ports the native builds
Store → "Update Teletype Games" └ Update Teletype Games the sync
``` ```
Only the platforms that have something installed show up as folders, so the entry Only the platforms that have something installed show up as folders, so the entry
@@ -180,7 +180,7 @@ native game that currently installs is `rabbitroller`. Add `"demo"` to
│ ├── rabbitroller.sh, images/rabbitroller.png │ ├── rabbitroller.sh, images/rabbitroller.png
│ ├── .data/rabbitroller/ the unpacked program │ ├── .data/rabbitroller/ the unpacked program
│ └── gamelist.xml │ └── gamelist.xml
└── store/ └── store/ the menu entry itself
├── update.sh the sync, as the menu starts it ├── update.sh the sync, as the menu starts it
└── gamelist.xml └── gamelist.xml
``` ```