The updater sits in the menu entry itself
Engine 4.1 makes the store folder the menu entry, so the sync is started from *Teletype Games -> "Update Teletype Games"* rather than through a "Store" subfolder. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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@@ -37,7 +37,7 @@ EmulationStation (`batocera-es-swissknife --restart`) to see it.
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## Use
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## Use
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**On the device.** *Teletype Games ▸ Store ▸ "Update Teletype Games"*. It
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**On the device.** *Teletype Games ▸ "Update Teletype Games"*. It
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downloads anything new, then restarts EmulationStation. ES gives a launched
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downloads anything new, then restarts EmulationStation. ES gives a launched
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script no console, so the output goes to
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script no console, so the output goes to
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`/userdata/system/batocera-store/ttg/store.log`.
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`/userdata/system/batocera-store/ttg/store.log`.
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@@ -46,7 +46,7 @@ script no console, so the output goes to
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main carousel: … ▸ Teletype Games ▸ ┌ Commodore 64
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main carousel: … ▸ Teletype Games ▸ ┌ Commodore 64
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├ TIC-80
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├ TIC-80
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├ Ports the native builds
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├ Ports the native builds
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└ Store → "Update Teletype Games"
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└ Update Teletype Games the sync
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```
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```
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Only the platforms that have something installed show up as folders, so the entry
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Only the platforms that have something installed show up as folders, so the entry
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@@ -180,7 +180,7 @@ native game that currently installs is `rabbitroller`. Add `"demo"` to
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│ ├── rabbitroller.sh, images/rabbitroller.png
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│ ├── rabbitroller.sh, images/rabbitroller.png
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│ ├── .data/rabbitroller/ the unpacked program
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│ ├── .data/rabbitroller/ the unpacked program
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│ └── gamelist.xml
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│ └── gamelist.xml
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└── store/
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└── store/ the menu entry itself
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├── update.sh the sync, as the menu starts it
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├── update.sh the sync, as the menu starts it
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└── gamelist.xml
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└── gamelist.xml
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```
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```
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