Config plus a wrapper installer; all the logic is in the shared engine, warp-engine-retroarch-store. Two playlists — Commodore 64 and TIC-80 — carrying the six released and archived cartridges in the catalog, 233 KB in total. That is the cartridge half of what we publish. The rest are native and web builds, which no libretro core runs; on a Batocera box those install as Ports through ttg-batocera-store instead. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
5.1 KiB
ttg-retroarch-store — the Teletype Games store for RetroArch
Puts the https://teletypegames.org catalog into RetroArch's library: two playlists — Teletype Games - Commodore 64 and Teletype Games - TIC-80 — with box art, on any machine RetroArch runs on.
This repository is only the store definition — config.json plus a wrapper
installer. All the logic lives in the shared engine,
warp-engine-retroarch-store,
which works with any WarpEngine-based site; this is just the Teletype Games
configuration of it.
Install
curl -fsSL https://git.teletypegames.org/tools/ttg-retroarch-store/raw/branch/master/install.sh | bash
Or from a checkout of this repo:
./install.sh
The installer fetches the engine, drops it and this config in
~/.local/share/warp-engine-store/ttg/, writes the ttg-retroarch-store
launcher into ~/.local/bin, prints the directories it resolved from your
retroarch.cfg, and runs the first sync. Restart RetroArch to see the
playlists — it builds its menu at startup.
If the two cores are not installed, the playlists still work and RetroArch asks which core to use the first time. To be rid of the prompt: Online Updater ▸ Core Downloader ▸ VICE x64 and TIC-80, then sync again.
Use
S=~/.local/bin/ttg-retroarch-store
$S paths # where things go, and whether the cores are there
$S list # compatible catalog entries; * installed, ^ update available
$S sync # download everything new, refresh the playlists
$S sync blessingofra # just one title (never prunes)
$S -n sync # dry run
$S remove c64demo # uninstall
Close RetroArch before syncing: it writes its playlists back when it exits, so a sync underneath a running instance can be undone. The store refuses rather than lose the work.
Keep it current from crontab:
0 * * * * ~/.local/bin/ttg-retroarch-store sync >>~/.local/share/warp-engine-store/ttg/store.log 2>&1
What this store installs
| Catalog platform | Playlist | Core | Extension |
|---|---|---|---|
c64 |
Teletype Games - Commodore 64 | vice_x64_libretro (VICE x64) |
.prg |
tic80 |
Teletype Games - TIC-80 | tic80_libretro (TIC-80) |
.tic |
Statuses released and archived, whole catalog, no owner filter — six titles,
233 KB in total as measured on 2026-08-17:
| Playlist | Titles |
|---|---|
| Commodore 64 | Blessing of Ra, Rabbit Scooter, C64 Demo for Arok Party 2026 |
| TIC-80 | Definitely not an Impostor, BombExpert, Mr Anderson's Adventure |
That is the cartridge half of the catalog. Our other games are native builds and
web builds, and no libretro core runs those — on a Batocera box they install as
Ports instead, see
ttg-batocera-store.
Everything lands under the teletypegames/ subfolder of RetroArch's content
directory, so a prune can never reach content you put there yourself. To change
any of it, edit ~/.local/share/warp-engine-store/ttg/config.json — the full key
reference is in the engine's README.
Onto an Android phone or a handheld
RetroArch on Android reads the same playlists, but Android cannot run Python, so the tree is rendered here and copied over:
$S export /tmp/ra-ttg \
--target-prefix /storage/emulated/0/RetroArch \
--target-libretro-dir /data/data/com.retroarch.aarch64/cores \
--core-suffix _android.so
adb push /tmp/ra-ttg/. /storage/emulated/0/RetroArch/
Both cores are published for Android arm64-v8a and armeabi-v7a, so the games do run there — but this path has not been tried on a device yet. If the playlists do not show up, check the phone's own paths:
adb shell cat /storage/emulated/0/RetroArch/retroarch.cfg | grep _directory
Where things land
~/.local/share/warp-engine-store/
├── ttg/
│ ├── retroarch_store.py, warpstore.py, config.json
│ └── state.json, catalog.json
└── (launcher: ~/.local/bin/ttg-retroarch-store)
<content_root>/teletypegames/c64/ blessingofra-2.0.0.prg, rabbit-1.0.0.prg, …
<content_root>/teletypegames/tic80/ impostor-1.0.tic, …
<playlists_dir>/Teletype Games - Commodore 64.lpl
<playlists_dir>/Teletype Games - TIC-80.lpl
<thumbnails_dir>/Teletype Games - Commodore 64/Named_Boxarts/Blessing of Ra.png
playlists_dir, thumbnails_dir and the cores folder come from your
retroarch.cfg — they are not always where you would guess, so paths prints
what was resolved and where each answer came from.
Not yet verified on real hardware
The engine has been exercised end to end (download, playlists, thumbnails, prune, uninstall, Android export), but two things need a real run:
- Does the VICE core auto-start a raw
.prg, or does it load and wait? If it waits, the fix is a core option or shipping.d64instead. - The Android push: the paths above, and whether scoped storage lets RetroArch
read what
adb pushwrote.
Report back what happens — the design notes are in devarea/RETROARCH_STORE.md.