Move the site-agnostic half into the shared warpstore core

The engine was 1073 lines, of which the catalog, release selection,
architecture matching, state and HTTP had nothing to do with Batocera. A
second engine now needs exactly that code, so it moved to engines/warpstore
and this repository keeps only the Batocera adapter: ROM folders, Ports
launchers, gamelist.xml, EmulationStation. 426 lines went, 115 came back.

Nothing about the CLI or the on-disk layout changes. The installer now
places two files side by side, store.py and warpstore.py, and the engine
imports the core from its own directory.

Behaviour was checked against the live catalog with a fake ROMs root: the
cartridge path, the Ports path, box art, gamelist merging, idempotent
re-sync, prune and uninstall all produce what they did before. A state.json
written by the previous version — records with `system` but no `scope` —
keys the same way, so an installed box neither re-downloads nor prunes
anything on the first sync after the upgrade.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-08-17 18:00:56 +02:00
co-authored by Claude Opus 5
parent 4be089f9c3
commit 0f1045b59e
3 changed files with 115 additions and 426 deletions
+82 -415
View File
@@ -1,7 +1,7 @@
#!/usr/bin/env python3
"""store.py — WarpEngine catalog client for Batocera.
"""store.py — the Batocera adapter of the WarpEngine store engine.
Reads a WarpEngine catalog API (`GET /api/software`), keeps the entries whose
Reads a WarpEngine catalog (`GET /api/software`), keeps the entries whose
platform maps to a system this Batocera box actually has, downloads the matching
release asset into that system's ROM folder and writes EmulationStation
metadata (title, description, author, box art) into its gamelist.xml.
@@ -10,33 +10,44 @@ The engine knows nothing about any particular site: which host to talk to, what
the store is called and where its games land all come from `config.json`. A
store repository is therefore just that config plus an installer — see README.
Everything that is not specific to Batocera — the catalog, release selection,
architecture matching, state, HTTP — lives in `warpstore.py`, the module this
engine shares with the other store engines. The installer puts the two files
side by side.
Standard library only — Batocera ships python3 but no pip packages.
"""
import argparse
import json
import os
import platform
import shlex
import shutil
import subprocess
import sys
import tempfile
import time
import urllib.error
import urllib.parse
import urllib.request
import xml.etree.ElementTree as ET
import zipfile
VERSION = "2.0.0"
STATE_VERSION = 2
# The shared core sits next to this script (the installer puts it there); make
# sure that is where we look, however the script was invoked.
sys.path.insert(0, os.path.dirname(os.path.abspath(__file__)))
try:
import warpstore as ws
except ImportError:
sys.exit("error: warpstore.py is missing next to store.py — reinstall the store engine "
"(https://git.teletypegames.org/engines/warpstore)")
from warpstore import debug, die, log
VERSION = "3.0.0"
# Every store keeps its code, config, state and log in one directory, so a box
# can carry several stores side by side without them treading on each other.
# The installer exports BATOCERA_STORE_HOME; run straight from a checkout the
# script's own directory is the store home.
DEFAULT_HOME = os.environ.get("BATOCERA_STORE_HOME") or os.path.dirname(os.path.abspath(__file__))
DEFAULT_CONFIG_PATH = os.path.join(DEFAULT_HOME, "config.json")
DEFAULT_CONFIG = {
"store": {
@@ -88,113 +99,7 @@ DEFAULT_CONFIG = {
}
# --------------------------------------------------------------------------
# small helpers
# --------------------------------------------------------------------------
VERBOSE = False
# Log prefix and temp-file prefix; replaced with the store id once configured.
TAG = "batocera-store"
HOME = DEFAULT_HOME
CONFIG_PATH = os.path.join(HOME, "config.json")
STATE_PATH = os.path.join(HOME, "state.json")
CATALOG_CACHE = os.path.join(HOME, "catalog.json")
def set_home(config_path):
"""Anchor state and cache next to the config file that selected this store."""
global HOME, CONFIG_PATH, STATE_PATH, CATALOG_CACHE
CONFIG_PATH = os.path.abspath(config_path)
HOME = os.path.dirname(CONFIG_PATH)
STATE_PATH = os.path.join(HOME, "state.json")
CATALOG_CACHE = os.path.join(HOME, "catalog.json")
def log(msg):
print(f"[{TAG}] {msg}", flush=True)
def debug(msg):
if VERBOSE:
log(msg)
def die(msg, code=1):
print(f"[{TAG}] error: {msg}", file=sys.stderr, flush=True)
sys.exit(code)
def load_json(path, default=None):
try:
with open(path, "r", encoding="utf-8") as fh:
return json.load(fh)
except FileNotFoundError:
return default
except (OSError, ValueError) as exc:
log(f"warning: cannot read {path}: {exc}")
return default
def write_json(path, data):
write_atomic(path, json.dumps(data, indent=2, ensure_ascii=False).encode("utf-8"))
def write_atomic(path, blob):
"""Write bytes to `path` via a temp file in the same dir, then rename."""
directory = os.path.dirname(path) or "."
os.makedirs(directory, exist_ok=True)
fd, tmp = tempfile.mkstemp(dir=directory, prefix=f".{TAG}-", suffix=".tmp")
try:
with os.fdopen(fd, "wb") as fh:
fh.write(blob)
os.replace(tmp, path)
except BaseException:
if os.path.exists(tmp):
os.unlink(tmp)
raise
return path
def deep_merge(base, overlay):
"""Recursively merge `overlay` into a copy of `base`; dicts merge, rest wins."""
merged = dict(base)
for key, value in (overlay or {}).items():
if isinstance(value, dict) and isinstance(merged.get(key), dict):
merged[key] = deep_merge(merged[key], value)
else:
merged[key] = value
return merged
def load_config(path, overrides=None):
global TAG
user = load_json(path, default=None)
if user is None:
log(f"warning: no config at {path} — falling back to the built-in defaults")
cfg = deep_merge(json.loads(json.dumps(DEFAULT_CONFIG)), user or {})
for key, value in (overrides or {}).items():
if value is None:
continue
section, _, leaf = key.partition(".")
cfg[section][leaf] = value
cfg["store"]["base_url"] = str(cfg["store"]["base_url"]).rstrip("/")
if not cfg["store"].get("id"):
die("config: store.id is required")
if not cfg["paths"].get("subfolder"):
die("config: paths.subfolder is required — it is what keeps stores apart")
TAG = f"{cfg['store']['id']}-store"
return cfg
# Shorthands for the values the code below reaches for constantly.
def base_url(cfg):
return cfg["store"]["base_url"]
def subfolder(cfg):
return cfg["paths"]["subfolder"]
@@ -203,209 +108,30 @@ def roms_root(cfg):
return cfg["paths"]["roms_root"]
def api_url(cfg, endpoint, params=None):
path = cfg["store"]["api"][endpoint]
url = base_url(cfg) + "/" + path.lstrip("/")
if params:
url += "?" + urllib.parse.urlencode(params)
return url
# --------------------------------------------------------------------------
# HTTP
# catalog -> Batocera
# --------------------------------------------------------------------------
def user_agent(cfg):
return f"batocera-store/{VERSION} ({cfg['store']['id']})"
def accept_for_batocera(available_systems):
"""The adapter's veto: a title is installable if this box has its system.
def _opener(cfg):
if cfg["behavior"].get("insecure"):
import ssl
ctx = ssl.create_default_context()
ctx.check_hostname = False
ctx.verify_mode = ssl.CERT_NONE
return urllib.request.build_opener(urllib.request.HTTPSHandler(context=ctx))
return urllib.request.build_opener()
def http_get(cfg, url):
"""Return (body_bytes, content_type)."""
req = urllib.request.Request(url, headers={"User-Agent": user_agent(cfg)})
with _opener(cfg).open(req, timeout=cfg["behavior"]["timeout"]) as resp:
return resp.read(), resp.headers.get("Content-Type", "")
def http_download(cfg, url, dest):
"""Stream `url` into `dest` atomically. Returns bytes written."""
req = urllib.request.Request(url, headers={"User-Agent": user_agent(cfg)})
directory = os.path.dirname(dest) or "."
os.makedirs(directory, exist_ok=True)
fd, tmp = tempfile.mkstemp(dir=directory, prefix=f".{TAG}-", suffix=".part")
written = 0
try:
with _opener(cfg).open(req, timeout=cfg["behavior"]["timeout"]) as resp, os.fdopen(fd, "wb") as out:
while True:
chunk = resp.read(64 * 1024)
if not chunk:
break
out.write(chunk)
written += len(chunk)
if written == 0:
raise IOError("empty response")
os.replace(tmp, dest)
except BaseException:
if os.path.exists(tmp):
os.unlink(tmp)
raise
return written
# --------------------------------------------------------------------------
# catalog
# --------------------------------------------------------------------------
def fetch_catalog(cfg, use_cache=False):
owner = cfg["catalog"].get("owner_id")
url = api_url(cfg, "catalog", {"owner_id": owner} if owner is not None else None)
try:
body, _ = http_get(cfg, url)
data = json.loads(body.decode("utf-8"))
write_json(CATALOG_CACHE, data)
return data
except (urllib.error.URLError, OSError, ValueError) as exc:
cached = load_json(CATALOG_CACHE) if use_cache else None
if cached is not None:
log(f"warning: catalog fetch failed ({exc}) — using cached copy")
return cached
die(f"cannot fetch catalog from {url}: {exc}")
def machine():
"""A gep architekturaja, `uname -m` szerint, normalizalt neven.
A gazdaplatform ugyanaz (Batocera), a gep viszont nem: x86_64 mini-PC,
Raspberry Pi es kezikonzol egyaránt. Egy x86_64 binaris ARM-on feltelepul,
de nem indul el, ezért a kiadasvalasztasnak tudnia kell, min fut.
Returns the `accept` callback `warpstore.select_games` asks for. The scope a
record belongs to is the ES system, which is also what its gamelist.xml is
keyed by.
"""
m = (platform.machine() or "").lower()
if m in ("x86_64", "amd64"):
return "x86_64"
if m in ("aarch64", "arm64"):
return "aarch64"
if m.startswith("armv") or m == "arm":
return "armhf"
if m in ("i386", "i486", "i586", "i686"):
return "x86"
return m or "unknown"
def resolve_for_arch(value, arch):
"""Egy config-erteket architekturara oldunk fel.
A `kind` es az `ext` lehet egyszeru string (minden gepen ugyanaz — igy
mukodik a cartridge), vagy architektura -> ertek leképezes. Az utóbbinal
a `"*"` kulcs szolgal tartaleknak.
"""
if not isinstance(value, dict):
return value
return value.get(arch, value.get("*"))
def asset_basename(path):
"""`/file/blessingofra-2.0.0.prg` -> `blessingofra-2.0.0.prg`."""
return os.path.basename(path.rstrip("/"))
def pick_release(entry, kind, ext):
"""Newest non-dev release that carries the asset kind we need.
`releases` comes back from the API already sorted newest-first, and
`latestRelease` is the newest stable one — check that first, then walk the
rest so a game whose newest build is missing the asset still installs.
"""
candidates = []
latest = entry.get("latestRelease")
if latest:
candidates.append(latest)
candidates.extend(entry.get("releases") or [])
seen = set()
for release in candidates:
rid = release.get("id")
if rid in seen:
continue
seen.add(rid)
if str(release.get("version", "")).startswith("dev-"):
continue
for asset in release.get("assets") or []:
if asset.get("kind") != kind:
continue
name = asset_basename(asset.get("path", ""))
if not name or (ext and not name.lower().endswith(ext.lower())):
continue
return release, name
return None, None
def select_games(cfg, catalog, available_systems, arch=None):
"""Catalog -> list of installable game dicts, plus a list of skip reasons."""
arch = arch or machine()
statuses = {s.lower() for s in cfg["catalog"].get("statuses") or []}
only = {n.lower() for n in cfg["catalog"].get("only") or []}
exclude = {n.lower() for n in cfg["catalog"].get("exclude") or []}
games, skipped = [], []
for entry in catalog.get("softwares") or []:
sw = entry.get("software") or {}
name = sw.get("name")
if not name:
continue
spec = cfg["platforms"].get(sw.get("platform"))
if not spec or not spec.get("enabled", True):
continue
def accept(spec, sw):
system = spec["system"]
if system not in available_systems:
skipped.append(f"{name}: no '{system}' ROM folder on this box")
continue
if statuses and str(sw.get("status", "")).lower() not in statuses:
continue
if only and name.lower() not in only:
continue
if name.lower() in exclude:
continue
raise ws.Skip(f"no '{system}' ROM folder on this box")
return system, {"system": system, "install": spec.get("install", "rom")}
kind = resolve_for_arch(spec["kind"], arch)
if not kind:
skipped.append(f"{name}: {sw.get('platform')} has no asset kind for {arch}")
continue
ext = resolve_for_arch(spec.get("ext", ""), arch) or ""
return accept
release, file_name = pick_release(entry, kind, ext)
if not release:
skipped.append(f"{name}: no '{kind}' asset in any release")
continue
games.append(
{
"name": name,
"system": system,
"platform": sw.get("platform"),
"version": str(release.get("version", "")),
"asset": file_name,
"title": sw.get("title") or name,
"desc": (sw.get("desc") or "").strip(),
"author": (sw.get("author") or "").strip(),
"install": spec.get("install", "rom"),
"image_url": sw.get("imageUrl"),
"releasedate": es_date(release.get("createdAt")),
}
)
return games, skipped
def select_games(cfg, catalog, available_systems, host_info=None):
return ws.select_games(cfg, catalog, accept_for_batocera(available_systems), host_info)
def es_date(iso):
@@ -486,10 +212,10 @@ def install_port(cfg, game, dry_run=False):
log(f"would install {game['name']} {game['version']} as a port -> {launcher_rel}")
return launcher_rel, data_rel
url = api_url(cfg, "download", {"path": game["asset"]})
url = ws.download_url(cfg, game["asset"])
os.makedirs(os.path.dirname(launcher_abs), exist_ok=True)
tmp_zip = os.path.join(os.path.dirname(launcher_abs), f".{TAG}-{game['name']}.zip")
size = http_download(cfg, url, tmp_zip)
tmp_zip = os.path.join(os.path.dirname(launcher_abs), f".{ws.TAG}-{game['name']}.zip")
size = ws.http_download(cfg, url, tmp_zip)
try:
shutil.rmtree(data_abs, ignore_errors=True)
os.makedirs(data_abs, exist_ok=True)
@@ -515,7 +241,7 @@ def install_port(cfg, game, dry_run=False):
# binaris konyvtarabol kell inditani.
exe_dir = os.path.dirname(os.path.relpath(exe, data_abs))
run_dir = os.path.join(data_abs, exe_dir) if exe_dir else data_abs
write_atomic(launcher_abs, (
ws.write_atomic(launcher_abs, (
"#!/bin/bash\n"
f"# {game['title']}{cfg['store']['name']}\n"
f"cd {shlex.quote(run_dir)} || exit 1\n"
@@ -550,11 +276,11 @@ def install_game(cfg, game, state_entry, dry_run=False):
if os.path.isfile(rom_abs) and os.path.getsize(rom_abs) > 0:
debug(f"{game['name']}: {game['asset']} already present")
else:
url = api_url(cfg, "download", {"path": game["asset"]})
url = ws.download_url(cfg, game["asset"])
if dry_run:
log(f"would download {game['name']} {game['version']} -> {rom_abs}")
else:
size = http_download(cfg, url, rom_abs)
size = ws.http_download(cfg, url, rom_abs)
log(f"installed {game['name']} {game['version']} ({size} bytes) -> {rom_rel}")
changed = True
@@ -580,28 +306,18 @@ def install_game(cfg, game, state_entry, dry_run=False):
record = dict(game)
record["rom"] = rom_rel
record["image"] = image_rel
record["releasedate"] = es_date(game.get("created_at"))
if data_rel:
record["data"] = data_rel
return record, changed
def image_url(cfg, game):
"""The catalog gives a server-relative `imageUrl`; absolute ones pass through."""
url = game["image_url"]
return url if url.startswith(("http://", "https://")) else base_url(cfg) + url
def fetch_image(cfg, game, base):
try:
body, ctype = http_get(cfg, image_url(cfg, game))
except (urllib.error.URLError, OSError) as exc:
log(f"warning: box art for {game['name']} failed: {exc}")
body, ext = ws.download_image(cfg, game)
if body is None:
return None
ext = {"image/png": ".png", "image/jpeg": ".jpg", "image/webp": ".webp"}.get(
ctype.split(";")[0].strip().lower(), ".png"
)
rel = rel_image_path(cfg, game, ext)
write_atomic(os.path.join(base, rel), body)
ws.write_atomic(os.path.join(base, rel), body)
debug(f"{game['name']}: box art -> {rel}")
return rel
@@ -697,15 +413,16 @@ def merge_gamelist(cfg, system, records, dry_run=False):
if record.get("author"):
ET.SubElement(game, "developer").text = record["author"]
ET.SubElement(game, "publisher").text = record["author"]
if record.get("releasedate"):
ET.SubElement(game, "releasedate").text = record["releasedate"]
released = record.get("releasedate") or es_date(record.get("created_at"))
if released:
ET.SubElement(game, "releasedate").text = released
indent(root)
blob = b'<?xml version="1.0" encoding="UTF-8"?>\n' + ET.tostring(root, encoding="utf-8")
if dry_run:
log(f"would write {path} ({len(records)} entries)")
return
write_atomic(path, blob)
ws.write_atomic(path, blob)
log(f"gamelist updated: {path} ({len(records)} entries)")
@@ -769,58 +486,6 @@ def restart_es():
return True
# --------------------------------------------------------------------------
# state
# --------------------------------------------------------------------------
def game_key(record):
"""Two systems may both carry a game called `foo` — key on both."""
return f"{record['system']}:{record['name']}"
def load_state():
state = load_json(STATE_PATH, default=None) or {}
version = state.get("version")
if version == 1:
state = migrate_state_v1(state)
elif version != STATE_VERSION:
state = {"version": STATE_VERSION, "installed": {}}
state.setdefault("installed", {})
return state
def migrate_state_v1(state):
"""v1 keyed `installed` by bare software name; v2 keys by `system:name`."""
installed = {}
for record in (state.get("installed") or {}).values():
if record.get("system") and record.get("name"):
installed[game_key(record)] = record
log(f"migrated {len(installed)} state entries to the per-system key format")
return {"version": STATE_VERSION, "installed": installed}
def save_state(state):
state["version"] = STATE_VERSION
write_json(STATE_PATH, state)
def records_by_system(installed):
grouped = {}
for record in installed.values():
grouped.setdefault(record["system"], []).append(record)
return grouped
def match_keys(installed, names):
"""Resolve user-typed `name` or `system:name` arguments to state keys."""
wanted = {n.lower() for n in names}
return [
key for key, record in installed.items()
if key.lower() in wanted or record["name"].lower() in wanted
]
# --------------------------------------------------------------------------
# commands
# --------------------------------------------------------------------------
@@ -838,21 +503,20 @@ def perform_sync(cfg, names=None, dry_run=False):
# is compatible any more" and prune everything we ever installed.
die(f"no system folders under {roms_root(cfg)} — is it mounted?")
catalog = fetch_catalog(cfg, use_cache=True)
catalog = ws.fetch_catalog(cfg, use_cache=True)
games, skipped = select_games(cfg, catalog, systems)
for reason in skipped:
log(f"skipped {reason}")
if names:
wanted = {n.lower() for n in names}
games = [g for g in games if g["name"].lower() in wanted or game_key(g).lower() in wanted]
games = ws.limit_to_names(games, names)
state = load_state()
state = ws.load_state()
installed = state["installed"]
touched, changed = set(), False
for game in games:
key = game_key(game)
key = ws.game_key(game)
previous = installed.get(key)
if previous and previous.get("asset") != game["asset"]:
log(f"{game['name']}: {previous.get('version')} -> {game['version']}, removing old files")
@@ -871,18 +535,18 @@ def perform_sync(cfg, names=None, dry_run=False):
# A name-limited sync is not a full picture of the catalog, so never prune.
if cfg["behavior"].get("prune") and not names:
keep = {game_key(g) for g in games}
keep = {ws.game_key(g) for g in games}
for key in list(installed):
if key in keep:
continue
log(f"pruning {key} (no longer in the catalog or filtered out)")
remove_game(cfg, installed[key], dry_run=dry_run)
touched.add(installed[key]["system"])
touched.add(ws.record_scope(installed[key]))
del installed[key]
changed = True
if not dry_run:
save_state(state)
ws.save_state(state)
return state, changed, touched
@@ -895,7 +559,7 @@ def cmd_sync(cfg, args):
log("already up to date")
return 0
grouped = records_by_system(state["installed"])
grouped = ws.records_by_scope(state["installed"])
for system in sorted(touched | set(grouped)):
merge_gamelist(cfg, system, grouped.get(system, []))
@@ -919,13 +583,13 @@ def cmd_sync_from_es(cfg, args):
if not pid or not changed:
# Nothing racing us (or nothing new) — write the gamelists right here.
if changed:
for system, records in records_by_system(state["installed"]).items():
for system, records in ws.records_by_scope(state["installed"]).items():
merge_gamelist(cfg, system, records)
return 0
subprocess.Popen(
[sys.executable, os.path.abspath(__file__),
"--config", CONFIG_PATH, "apply-gamelists", "--wait-pid", str(pid)],
"--config", ws.CONFIG_PATH, "apply-gamelists", "--wait-pid", str(pid)],
stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL, start_new_session=True,
)
if cfg["emulationstation"].get("restart") and not args.no_restart:
@@ -937,8 +601,8 @@ def cmd_apply_gamelists(cfg, args):
if args.wait_pid:
if not wait_for_pid(args.wait_pid, timeout=90):
log(f"warning: EmulationStation (pid {args.wait_pid}) still running — writing anyway")
state = load_state()
grouped = records_by_system(state["installed"])
state = ws.load_state()
grouped = ws.records_by_scope(state["installed"])
if not grouped:
log("nothing installed")
return 0
@@ -949,16 +613,16 @@ def cmd_apply_gamelists(cfg, args):
def cmd_list(cfg, args):
systems = detect_systems(cfg)
catalog = fetch_catalog(cfg, use_cache=True)
arch = machine()
log(f"architecture: {arch}")
games, skipped = select_games(cfg, catalog, systems, arch)
installed = load_state()["installed"]
catalog = ws.fetch_catalog(cfg, use_cache=True)
host = ws.host()
log(f"architecture: {host['arch']}")
games, skipped = select_games(cfg, catalog, systems, host)
installed = ws.load_state()["installed"]
if not games:
log("no compatible games in the catalog")
for game in sorted(games, key=lambda g: (g["system"], g["title"].lower())):
record = installed.get(game_key(game))
record = installed.get(ws.game_key(game))
if not record:
mark = " "
elif record.get("asset") == game["asset"]:
@@ -974,23 +638,23 @@ def cmd_list(cfg, args):
def cmd_remove(cfg, args):
state = load_state()
state = ws.load_state()
installed = state["installed"]
touched = set()
keys = match_keys(installed, args.name)
keys = ws.match_keys(installed, args.name)
if not keys:
log(f"not installed: {', '.join(args.name)}")
return 0
for key in keys:
record = installed[key]
remove_game(cfg, record, dry_run=args.dry_run)
touched.add(record["system"])
touched.add(ws.record_scope(record))
if not args.dry_run:
del installed[key]
if args.dry_run:
return 0
save_state(state)
grouped = records_by_system(installed)
ws.save_state(state)
grouped = ws.records_by_scope(installed)
for system in touched:
merge_gamelist(cfg, system, grouped.get(system, []))
return 0
@@ -1000,12 +664,12 @@ def cmd_config(cfg, args):
if args.write:
if os.path.exists(args.config) and not args.force:
die(f"{args.config} already exists (use --force to overwrite)")
write_json(args.config, DEFAULT_CONFIG)
ws.write_json(args.config, DEFAULT_CONFIG)
log(f"wrote default config to {args.config}")
return 0
# A felismert architektura nem a configbol jon, de az asset-valasztast
# eldonti, ezert itt is lathatonak kell lennie.
print(json.dumps({"detected_arch": machine(), **cfg}, indent=2, ensure_ascii=False))
print(json.dumps({"detected_arch": ws.machine(), **cfg}, indent=2, ensure_ascii=False))
return 0
@@ -1013,19 +677,18 @@ def cmd_config(cfg, args):
def main(argv=None):
global VERBOSE
parser = argparse.ArgumentParser(
prog=os.path.basename(sys.argv[0]) or "store.py",
description="Install WarpEngine catalog releases into Batocera.",
)
parser.add_argument("--config", default=CONFIG_PATH,
help=f"store config file (default: {CONFIG_PATH})")
parser.add_argument("--config", default=DEFAULT_CONFIG_PATH,
help=f"store config file (default: {DEFAULT_CONFIG_PATH})")
parser.add_argument("--base-url", help="override the catalog base URL")
parser.add_argument("--roms-root", help="override the ROMs root (default: /userdata/roms)")
parser.add_argument("-n", "--dry-run", action="store_true", help="report actions, change nothing")
parser.add_argument("-v", "--verbose", action="store_true")
parser.add_argument("--version", action="version", version=VERSION)
parser.add_argument("--version", action="version",
version=f"{VERSION} (warpstore {ws.VERSION})")
sub = parser.add_subparsers(dest="command")
p_sync = sub.add_parser("sync", help="download new/updated games and refresh gamelists")
@@ -1059,10 +722,14 @@ def main(argv=None):
parser.print_help()
return 2
VERBOSE = args.verbose
set_home(args.config)
cfg = load_config(args.config, {"store.base_url": args.base_url, "paths.roms_root": args.roms_root})
os.makedirs(HOME, exist_ok=True)
ws.set_verbose(args.verbose)
ws.init(args.config)
cfg = ws.load_config(
args.config, DEFAULT_CONFIG,
overrides={"store.base_url": args.base_url, "paths.roms_root": args.roms_root},
required=("paths.subfolder",),
)
os.makedirs(ws.HOME, exist_ok=True)
return args.func(cfg, args)