Files
warp-engine-client/src/infrastructure/http/HttpTextClient.ts
T
mr.zeroandClaude Opus 5 526c67b069
ci/woodpecker/manual/woodpecker Pipeline was successful
Registry-only stores, a quieter window, and a CI that builds
A store no longer needs a repository of its own. The engine's built-in defaults
already cover the host-to-asset mapping, the install modes, the platforms and the
behaviour; what they cannot know is identity — a slug, a name and a catalog URL — and
that is exactly what a registry record carries. So `storeRepositoryUrl` is optional: a
record with a name and a catalog is a complete store, the id falls back from the
repository name to the catalog host (`teletypegames.org` becomes `teletypegames`) to the
display name, and the client writes a three-section config. Given a repository it still
reads it, and that file stays the authority on how the store behaves; a repository
without a config.json is treated as no repository at all.

Measured end to end against a local registry serving one record with a null repository:
the engine and the core downloaded, engine 1.1.0 accepted the written config, it listed
the same ten titles the configured store does, and a hosted title synced into a sandbox
with its menu entry written.

The "Install all" button is gone, and with it the string it used. Titles are installed
one at a time from their own cards.

No footer. The window carried a bar at the bottom at all times — a toggle and a line of
absolute paths — for something most sessions never need. The log is still there, folder
buttons included, behind a quiet switch at the bottom of the side menu; it takes no room
until it is opened, and an arriving line does not open it, because the store logs on
every refresh and a window that unfolds panels by itself is worse than one that keeps
quiet.

Three faults that every automated count had passed, found by photographing the setup
screen: the store badge rendered as an empty pill with no store open; the gate's picker
showed as an empty dropdown stub, because an explicit `display` beats the browser's own
`[hidden]` rule; and the gate went up while the empty-catalog line stayed on screen
underneath it. The last was a design fault — whether the gate is up was a call on a
view rather than state, so the two could disagree. The setup screen is now a field in
the state store, and that one field decides which of the gate and the grid is drawn.
The window test's gate assertion was wrong too: it demanded a store picker, which only
appears when the registry offers more than one store, so one store — the ordinary case —
failed it.

CI builds the packages this machine cannot. `.woodpecker.yaml` runs the checks on every
push and, on a tag or by hand, builds the Linux packages in
`electronuserland/builder:22` and the Windows ones in `:22-wine`, then attaches them to
the release with scripts/ci-upload.sh. The pipeline lives here rather than in the update
server's `/build/config` extension, which serves game-platform pipelines publishing into
the site's catalog — a different product with a different target. macOS stays a local
build: Apple's toolchain and its signing exist only on a Mac.

Both build steps verify what they produced, because a half-finished Wine build leaves a
162 KB stub named like the real installer and `ls` is happy with it. The Linux step was
rehearsed locally in the same image (AppImage 128 MB, deb 100 MB); the Wine step cannot
be rehearsed on Apple Silicon, where 16 KB host pages break Wine's 4 KB assumption, so
the runner is where it is proven. The size check was tested against both outcomes.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-18 16:52:59 +02:00

61 lines
2.1 KiB
TypeScript

import http from 'node:http'
import https from 'node:https'
const REQUEST_TIMEOUT_MS = 60_000
const MAX_REDIRECTS = 5
const USER_AGENT = 'warp-engine-client'
/** A response that arrived but said no. The status matters: 404 is not a failure everywhere. */
export class HttpStatusError extends Error {
public constructor (public readonly url: string, public readonly statusCode: number) {
super(`${url} answered ${String(statusCode)}`)
this.name = 'HttpStatusError'
}
}
/**
* GET a URL as text, following redirects.
*
* Node's own client rather than `fetch`, because this runs in the main process
* where the proxy and certificate settings are the system's, and because a moved
* repository answers 301.
*/
export class HttpTextClient {
public async readText (url: string, redirectsLeft: number = MAX_REDIRECTS): Promise<string> {
return new Promise<string>((resolve: (body: string) => void, reject: (error: Error) => void): void => {
const client = url.startsWith('http://') ? http : https
const request = client.get(url, { headers: { 'User-Agent': USER_AGENT } }, (response): void => {
const status = response.statusCode ?? 0
const location = response.headers.location
if (status >= 300 && status < 400 && location !== undefined) {
response.resume()
if (redirectsLeft <= 0) {
reject(new Error(`too many redirects for ${url}`))
return
}
const next = new URL(location, url).toString()
this.readText(next, redirectsLeft - 1).then(resolve, reject)
return
}
if (status !== 200) {
response.resume()
reject(new HttpStatusError(url, status))
return
}
let body = ''
response.setEncoding('utf8')
response.on('data', (chunk: string): void => { body += chunk })
response.on('end', (): void => { resolve(body) })
})
request.setTimeout(REQUEST_TIMEOUT_MS, (): void => {
request.destroy(new Error(`${url} timed out`))
})
request.on('error', reject)
})
}
}