ci/woodpecker/manual/woodpecker Pipeline was successful
A store no longer needs a repository of its own. The engine's built-in defaults already cover the host-to-asset mapping, the install modes, the platforms and the behaviour; what they cannot know is identity — a slug, a name and a catalog URL — and that is exactly what a registry record carries. So `storeRepositoryUrl` is optional: a record with a name and a catalog is a complete store, the id falls back from the repository name to the catalog host (`teletypegames.org` becomes `teletypegames`) to the display name, and the client writes a three-section config. Given a repository it still reads it, and that file stays the authority on how the store behaves; a repository without a config.json is treated as no repository at all. Measured end to end against a local registry serving one record with a null repository: the engine and the core downloaded, engine 1.1.0 accepted the written config, it listed the same ten titles the configured store does, and a hosted title synced into a sandbox with its menu entry written. The "Install all" button is gone, and with it the string it used. Titles are installed one at a time from their own cards. No footer. The window carried a bar at the bottom at all times — a toggle and a line of absolute paths — for something most sessions never need. The log is still there, folder buttons included, behind a quiet switch at the bottom of the side menu; it takes no room until it is opened, and an arriving line does not open it, because the store logs on every refresh and a window that unfolds panels by itself is worse than one that keeps quiet. Three faults that every automated count had passed, found by photographing the setup screen: the store badge rendered as an empty pill with no store open; the gate's picker showed as an empty dropdown stub, because an explicit `display` beats the browser's own `[hidden]` rule; and the gate went up while the empty-catalog line stayed on screen underneath it. The last was a design fault — whether the gate is up was a call on a view rather than state, so the two could disagree. The setup screen is now a field in the state store, and that one field decides which of the gate and the grid is drawn. The window test's gate assertion was wrong too: it demanded a store picker, which only appears when the registry offers more than one store, so one store — the ordinary case — failed it. CI builds the packages this machine cannot. `.woodpecker.yaml` runs the checks on every push and, on a tag or by hand, builds the Linux packages in `electronuserland/builder:22` and the Windows ones in `:22-wine`, then attaches them to the release with scripts/ci-upload.sh. The pipeline lives here rather than in the update server's `/build/config` extension, which serves game-platform pipelines publishing into the site's catalog — a different product with a different target. macOS stays a local build: Apple's toolchain and its signing exist only on a Mac. Both build steps verify what they produced, because a half-finished Wine build leaves a 162 KB stub named like the real installer and `ls` is happy with it. The Linux step was rehearsed locally in the same image (AppImage 128 MB, deb 100 MB); the Wine step cannot be rehearsed on Apple Silicon, where 16 KB host pages break Wine's 4 KB assumption, so the runner is where it is proven. The size check was tested against both outcomes. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
61 lines
2.1 KiB
TypeScript
61 lines
2.1 KiB
TypeScript
import http from 'node:http'
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import https from 'node:https'
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const REQUEST_TIMEOUT_MS = 60_000
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const MAX_REDIRECTS = 5
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const USER_AGENT = 'warp-engine-client'
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/** A response that arrived but said no. The status matters: 404 is not a failure everywhere. */
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export class HttpStatusError extends Error {
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public constructor (public readonly url: string, public readonly statusCode: number) {
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super(`${url} answered ${String(statusCode)}`)
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this.name = 'HttpStatusError'
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}
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}
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/**
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* GET a URL as text, following redirects.
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*
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* Node's own client rather than `fetch`, because this runs in the main process
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* where the proxy and certificate settings are the system's, and because a moved
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* repository answers 301.
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*/
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export class HttpTextClient {
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public async readText (url: string, redirectsLeft: number = MAX_REDIRECTS): Promise<string> {
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return new Promise<string>((resolve: (body: string) => void, reject: (error: Error) => void): void => {
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const client = url.startsWith('http://') ? http : https
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const request = client.get(url, { headers: { 'User-Agent': USER_AGENT } }, (response): void => {
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const status = response.statusCode ?? 0
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const location = response.headers.location
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if (status >= 300 && status < 400 && location !== undefined) {
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response.resume()
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if (redirectsLeft <= 0) {
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reject(new Error(`too many redirects for ${url}`))
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return
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}
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const next = new URL(location, url).toString()
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this.readText(next, redirectsLeft - 1).then(resolve, reject)
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return
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}
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if (status !== 200) {
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response.resume()
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reject(new HttpStatusError(url, status))
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return
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}
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let body = ''
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response.setEncoding('utf8')
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response.on('data', (chunk: string): void => { body += chunk })
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response.on('end', (): void => { resolve(body) })
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})
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request.setTimeout(REQUEST_TIMEOUT_MS, (): void => {
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request.destroy(new Error(`${url} timed out`))
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})
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request.on('error', reject)
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})
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}
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}
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