Files
godot-tools/example-woodpecker.yaml
mr.zeroandClaude Fable 5 5c4b61dc16 Add desktop binary export support to the examples
win-x86, win-x64, linux-x64 and mac-universal targets, validated on
the pong pipeline: Makefile binaries/ci-binaries targets, desktop
export presets, ci-binaries step in the Woodpecker example. Mac is a
single universal (intel + arm) build with built-in ad-hoc codesign and
needs ETC2 ASTC texture import enabled in project.godot.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-03 21:22:31 +02:00

36 lines
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YAML

steps:
- name: version
image: alpine
commands:
- apk add --no-cache git make jq
- make ci-version
- name: build
image: git.teletypegames.org/internal/godot-builder:4.6
commands:
- make ci-export
- make ci-binaries
- name: artifact
image: alpine
environment:
DROPAREA_HOST: vps.teletype.hu
DROPAREA_PORT: 2223
DROPAREA_TARGET_PATH: /home/drop
DROPAREA_USER: drop
DROPAREA_SSH_PASSWORD:
from_secret: droparea_ssh_password
commands:
- apk add --no-cache make openssh-client sshpass
- make ci-upload
- name: update
image: alpine
environment:
UPDATE_SERVER: https://teletypegames.org
UPDATE_SECRET:
from_secret: update_secret_key
commands:
- apk add --no-cache make curl
- make ci-update