Add fill/screen_fill primitives and string style support
New drawing primitives: fill(x:, y:, w:, h:, bg:) — fills a rectangle with background color screen_fill(bg:) — fills the entire terminal Box now accepts bg: which fills its interior with a background color. All drawing methods (text, bar, list, box) now accept raw ANSI escape strings as style/highlight values in addition to named symbols. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -30,6 +30,12 @@ module BBS
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class Context
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STYLES = FlowRunner::STYLES
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BG_COLORS = {
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black: "\e[40m", red: "\e[41m", green: "\e[42m",
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yellow: "\e[43m", blue: "\e[44m", cyan: "\e[46m",
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white: "\e[47m",
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}.freeze
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def initialize(session, session_id, tui)
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@session = session
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@session_id = session_id
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@@ -84,7 +90,7 @@ module BBS
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def text(content, x: nil, y: nil, style: nil)
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at(x, y) if x && y
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color = STYLES[style]
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color = resolve_style(style)
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@buf << (color ? "#{color}#{content}\e[0m" : content.to_s)
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end
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@@ -94,30 +100,44 @@ module BBS
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end
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def list(items, x:, y:, selected: nil, style: :muted, highlight: :success)
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norm = STYLES.fetch(style, STYLES[:muted])
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hi = STYLES.fetch(highlight, STYLES[:success])
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norm = resolve_style(style) || STYLES[:muted]
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hi = resolve_style(highlight) || STYLES[:success]
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items.each_with_index do |item, i|
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at x, y + i
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@buf << (i == selected ? "#{hi}▶ #{item}\e[0m" : "#{norm} #{item}\e[0m")
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end
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end
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def box(x:, y:, w:, h:, title: nil, style: :muted)
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color = STYLES.fetch(style, STYLES[:muted])
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def fill(x:, y:, w:, h:, bg:)
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color = BG_COLORS.fetch(bg, bg.to_s)
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h.times do |dy|
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at x, y + dy
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@buf << "#{color}#{' ' * w}\e[0m"
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end
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end
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def screen_fill(bg:)
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fill(x: 1, y: 1, w: term_cols, h: term_rows, bg: bg)
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end
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def box(x:, y:, w:, h:, title: nil, style: :muted, bg: nil)
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color = resolve_style(style) || STYLES[:muted]
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inner = w - 2
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bg_str = bg ? BG_COLORS.fetch(bg, bg.to_s) : nil
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at x, y
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if title
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prefix = "══ #{title} "
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fill = [inner - prefix.length, 0].max
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@buf << "#{color}╔#{prefix}#{'═' * fill}╗\e[0m"
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pad = [inner - prefix.length, 0].max
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@buf << "#{color}╔#{prefix}#{'═' * pad}╗\e[0m"
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else
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@buf << "#{color}╔#{'═' * inner}╗\e[0m"
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end
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(1...h - 1).each do |dy|
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at x, y + dy
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@buf << "#{color}║\e[0m#{' ' * inner}#{color}║\e[0m"
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interior = bg_str ? "#{bg_str}#{' ' * inner}\e[0m" : ' ' * inner
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@buf << "#{color}║\e[0m#{interior}#{color}║\e[0m"
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end
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at x, y + h - 1
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@@ -125,6 +145,15 @@ module BBS
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yield x + 1, y + 1, inner, h - 2 if block_given?
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end
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private
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def resolve_style(style)
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case style
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when Symbol then STYLES[style]
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when String then style
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end
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end
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end
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end
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end
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