This commit is contained in:
2025-12-07 14:54:35 +01:00
parent ac6a4fd6d3
commit d18a72d492
18 changed files with 725 additions and 307 deletions
+16 -15
View File
@@ -2,31 +2,34 @@ package http
import (
"fmt"
"html/template" // Only import if template parsing is done here
"net/http"
"os"
"path/filepath"
"teletype_softwares/lib/template_utils"
"github.com/go-chi/chi/v5"
)
type PlayController struct{}
// PlayGame renders the play.html template, which embeds the game content in an iframe.
// Templates are parsed on each request, mirroring the original SoftwareController's approach.
func (c *PlayController) PlayGame(w http.ResponseWriter, r *http.Request) {
func NewPlayController() *PlayController {
return &PlayController{}
}
func (c *PlayController) Play(w http.ResponseWriter, r *http.Request) {
name := chi.URLParam(r, "name")
if name == "" {
http.Error(w, "Game name not provided", http.StatusBadRequest)
http.Error(w, "Name not provided", http.StatusBadRequest)
return
}
// Parse templates on each request
tmpl, err := template.ParseFiles("http/views/layouts/main.html", "http/views/play.html")
tmpl, err := template_utils.GetTemplate("play", "http/views/layouts/main.html", "http/views/play.html")
if err != nil {
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
data := struct {
Name string
}{
@@ -36,23 +39,21 @@ func (c *PlayController) PlayGame(w http.ResponseWriter, r *http.Request) {
tmpl.Execute(w, data)
}
// ServeGameContent serves the static files for a game from the html/$NAME/ directory.
func (c *PlayController) ServeGameContent(w http.ResponseWriter, r *http.Request) {
gamePath := os.Getenv("GAMES_DIR")
func (c *PlayController) ServeContent(w http.ResponseWriter, r *http.Request) {
contentsPath := os.Getenv("CONTENTS_DIR")
name := chi.URLParam(r, "name")
if name == "" {
http.Error(w, "Game name not provided", http.StatusBadRequest)
http.Error(w, "Name not provided", http.StatusBadRequest)
return
}
htmlBaseDir := filepath.Join(gamePath, "html", name)
htmlBaseDir := filepath.Join(contentsPath, "html", name)
// Check if the directory exists and is accessible
if _, err := os.Stat(htmlBaseDir); os.IsNotExist(err) {
http.Error(w, fmt.Sprintf("HTML content for game '%s' not found.", name), http.StatusNotFound)
http.Error(w, fmt.Sprintf("Content for '%s' not found.", name), http.StatusNotFound)
return
} else if err != nil {
http.Error(w, fmt.Sprintf("Error accessing HTML content for game '%s': %v", name, err), http.StatusInternalServerError)
http.Error(w, fmt.Sprintf("Error accessing content for '%s': %v", name, err), http.StatusInternalServerError)
return
}