@@ -0,0 +1,3 @@
|
||||
dist
|
||||
*.zip
|
||||
.version
|
||||
Vendored
+29
@@ -0,0 +1,29 @@
|
||||
{
|
||||
// See https://go.microsoft.com/fwlink/?LinkId=733558
|
||||
// for the documentation about the tasks.json format
|
||||
// Copy to .vscode/tasks.json.
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "Serve",
|
||||
"type": "shell",
|
||||
"command": "make serve",
|
||||
"problemMatcher": [],
|
||||
"group": {
|
||||
"kind": "build",
|
||||
"isDefault": true
|
||||
}
|
||||
},
|
||||
{
|
||||
"label": "Build Web",
|
||||
"type": "shell",
|
||||
"command": "make web",
|
||||
"problemMatcher": []
|
||||
},
|
||||
{
|
||||
"label": "Make build",
|
||||
"type": "shell",
|
||||
"command": "make build"
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
steps:
|
||||
- name: version
|
||||
image: alpine
|
||||
commands:
|
||||
- apk add --no-cache git make jq
|
||||
- make ci-version
|
||||
|
||||
- name: build
|
||||
image: node:22-alpine
|
||||
commands:
|
||||
- apk add --no-cache zip make curl
|
||||
- make ci-export
|
||||
|
||||
- name: upload
|
||||
image: alpine
|
||||
environment:
|
||||
DROPAREA_HOST: vps.teletype.hu
|
||||
DROPAREA_PORT: 2223
|
||||
DROPAREA_TARGET_PATH: /home/drop
|
||||
DROPAREA_USER: drop
|
||||
DROPAREA_SSH_PASSWORD:
|
||||
from_secret: droparea_ssh_password
|
||||
commands:
|
||||
- apk add --no-cache make openssh-client sshpass
|
||||
- make ci-upload
|
||||
|
||||
- name: update
|
||||
image: alpine
|
||||
environment:
|
||||
UPDATE_SERVER: https://teletypegames.org
|
||||
UPDATE_SECRET:
|
||||
from_secret: update_secret_key
|
||||
commands:
|
||||
- apk add --no-cache make curl
|
||||
- make ci-update
|
||||
@@ -0,0 +1,82 @@
|
||||
# -----------------------------------------
|
||||
# Makefile – Phaser project builder
|
||||
# -----------------------------------------
|
||||
|
||||
PROJECT = phaserdemo
|
||||
|
||||
PHASER_VERSION = 3.90.0
|
||||
|
||||
SRC_DIR = src
|
||||
DIST_DIR = dist
|
||||
WEB_DIR = $(DIST_DIR)/web
|
||||
OUTPUT_ZIP = $(PROJECT)-$(VERSION).html.zip
|
||||
|
||||
VERSION_FILE = .version
|
||||
PHASER_JS_URL = https://cdn.jsdelivr.net/npm/phaser@$(PHASER_VERSION)/dist/phaser.min.js
|
||||
INDEX_HTML_URL = https://git.teletype.hu/tools/phaser-tools/raw/branch/master/web/index.html
|
||||
|
||||
all: build
|
||||
|
||||
build:
|
||||
@echo "==> Checking JS syntax"
|
||||
@for f in $(SRC_DIR)/*.js; do node --check $$f; done
|
||||
|
||||
web: build
|
||||
@mkdir -p $(WEB_DIR)
|
||||
@echo "==> Downloading Phaser $(PHASER_VERSION)"
|
||||
curl -sSL $(PHASER_JS_URL) -o $(WEB_DIR)/phaser.min.js
|
||||
@echo "==> Downloading index.html"
|
||||
curl -sSL $(INDEX_HTML_URL) -o $(WEB_DIR)/index.html
|
||||
@echo "==> Bundling game sources"
|
||||
cat $(SRC_DIR)/*.js > $(WEB_DIR)/game.js
|
||||
|
||||
serve: web
|
||||
@echo "==> Serving on http://localhost:8000"
|
||||
python3 -m http.server -d $(WEB_DIR) 8000
|
||||
|
||||
export: web
|
||||
@if [ -z "$(VERSION)" ]; then \
|
||||
echo "ERROR: VERSION not set!"; exit 1; \
|
||||
fi
|
||||
@echo "==> Packaging web build for $(VERSION)"
|
||||
cd $(WEB_DIR) && zip -r ../../$(OUTPUT_ZIP) .
|
||||
@echo "==> Cleaning temporary files"
|
||||
rm -rf $(WEB_DIR)
|
||||
|
||||
watch:
|
||||
fswatch -o $(SRC_DIR) | while read; do make build; done
|
||||
|
||||
clean:
|
||||
rm -rf $(DIST_DIR)
|
||||
|
||||
ci-version:
|
||||
@if [ -f metadata.json ]; then \
|
||||
VERSION=$$(jq -r '.version' metadata.json); \
|
||||
else \
|
||||
VERSION=$$(git rev-parse --short HEAD); \
|
||||
fi; \
|
||||
BRANCH=$$(git rev-parse --abbrev-ref HEAD); \
|
||||
if [ "$$BRANCH" != "main" ] && [ "$$BRANCH" != "master" ]; then \
|
||||
VERSION="dev-$$VERSION-$$BRANCH"; \
|
||||
fi; \
|
||||
echo $$VERSION > $(VERSION_FILE)
|
||||
|
||||
ci-export:
|
||||
@VERSION=$$(cat $(VERSION_FILE)); \
|
||||
$(MAKE) export VERSION=$$VERSION
|
||||
|
||||
ci-upload:
|
||||
@VERSION=$$(cat $(VERSION_FILE)); \
|
||||
FILE="$(PROJECT)-$$VERSION.html.zip"; \
|
||||
META_SRC="metadata.json"; \
|
||||
META_DST="$(PROJECT)-$$VERSION.metadata.json"; \
|
||||
cp $$META_SRC $$META_DST; \
|
||||
sshpass -p "$(DROPAREA_SSH_PASSWORD)" scp -o StrictHostKeyChecking=no -P $(DROPAREA_PORT) \
|
||||
$$FILE $$META_DST \
|
||||
$(DROPAREA_USER)@$(DROPAREA_HOST):$(DROPAREA_TARGET_PATH)/
|
||||
|
||||
ci-update:
|
||||
@VERSION=$$(cat $(VERSION_FILE)); \
|
||||
curl "$(UPDATE_SERVER)/update?secret=$(UPDATE_SECRET)&name=$(PROJECT)&platform=phaser&version=$$VERSION"
|
||||
|
||||
.PHONY: all build web serve export watch clean ci-version ci-export ci-upload ci-update
|
||||
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"name": "phaserdemo",
|
||||
"title": "Phaser Demo",
|
||||
"author": "Teletype Games",
|
||||
"desc": "It's a simple demo program in Phaser",
|
||||
"site": "https://git.teletype.hu/games/phaserdemo",
|
||||
"license": "MIT License",
|
||||
"version": "1.0.0"
|
||||
}
|
||||
+47
@@ -0,0 +1,47 @@
|
||||
// game.js
|
||||
|
||||
const SCREEN_W = 640;
|
||||
const SCREEN_H = 480;
|
||||
const MESSAGE = 'TELETYPE GAMES';
|
||||
const CHAR_W = 40;
|
||||
const WAVE_AMPLITUDE = 28;
|
||||
|
||||
const PALETTE = ['#1a1c2c', '#5d275d', '#b13e53', '#ef7d57', '#ffcd75'];
|
||||
|
||||
class DemoScene extends Phaser.Scene {
|
||||
create() {
|
||||
const totalW = MESSAGE.length * CHAR_W;
|
||||
const startX = (SCREEN_W - totalW) / 2 + CHAR_W / 2;
|
||||
|
||||
this.letters = MESSAGE.split('').map((ch, i) => {
|
||||
const style = { fontFamily: 'monospace', fontSize: '48px', fontStyle: 'bold' };
|
||||
|
||||
const shadow = this.add.text(startX + i * CHAR_W + 4, SCREEN_H / 2 + 4, ch, style)
|
||||
.setOrigin(0.5).setColor('#000000').setAlpha(0.7);
|
||||
const text = this.add.text(startX + i * CHAR_W, SCREEN_H / 2, ch, style)
|
||||
.setOrigin(0.5).setColor(PALETTE[i % PALETTE.length]);
|
||||
|
||||
return { shadow, text };
|
||||
});
|
||||
}
|
||||
|
||||
update(time) {
|
||||
const t = time / 400;
|
||||
this.letters.forEach(({ shadow, text }, i) => {
|
||||
const y = SCREEN_H / 2 + Math.sin(t + i * 0.4) * WAVE_AMPLITUDE;
|
||||
text.y = y;
|
||||
shadow.y = y + 4;
|
||||
text.setColor(PALETTE[(i + Math.floor(t * 2)) % PALETTE.length]);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
new Phaser.Game({
|
||||
type: Phaser.AUTO,
|
||||
width: SCREEN_W,
|
||||
height: SCREEN_H,
|
||||
backgroundColor: '#000000',
|
||||
parent: 'game',
|
||||
scene: DemoScene,
|
||||
title: 'Teletype Games'
|
||||
});
|
||||
Reference in New Issue
Block a user