Files
c64-demo/main.asm
2026-05-23 09:20:53 +02:00

63 lines
1.5 KiB
NASM

; -----------------------------------------------------------
; main.asm - C64 demo: text output + border flashing
; Build: acme -f cbm -o main.prg main.asm
; -----------------------------------------------------------
!to "main.prg", cbm
* = $0801
; ---- BASIC stub: 10 SYS 2064 ----
; so after LOAD"*",8,1 it's enough to type RUN
!byte $0c, $08 ; address of next line
!byte $0a, $00 ; line number: 10
!byte $9e ; SYS token
!byte $20, $32, $30, $36, $34 ; " 2064"
!byte $00 ; end of line
!byte $00, $00 ; end of program
* = $0810 ; = 2064 in decimal
; ---- KERNAL routines ----
CHROUT = $ffd2 ; character output
BORDER = $d020 ; border color register
BG = $d021 ; background color register
start:
lda #14 ; light blue background
sta BG
lda #6 ; dark blue border
sta BORDER
lda #$93 ; CLR/HOME - clear screen
jsr CHROUT
lda #$05 ; white text color
jsr CHROUT
ldx #0
print_loop:
lda message,x
beq color_loop ; if 0 -> text done
jsr CHROUT
inx
jmp print_loop
; infinite color flasher
color_loop:
inc BORDER ; increment border color
ldy #0
delay_outer:
ldx #0
delay_inner:
dex
bne delay_inner
dey
bne delay_outer
jmp color_loop
message:
!text "HELLO, COMMODORE 64!"
!byte 13, 13
!text "TELETYPE GAMES DEMO"
!byte 13, 0