road fix
This commit is contained in:
+4
-4
@@ -47,8 +47,8 @@ sprxreg:
|
||||
sprbit:
|
||||
!byte 2, 4, 8, 16, 32, 64, 128
|
||||
|
||||
; road edge offset per row (0-18): perspective curve
|
||||
; wider at the horizon (offset 2) so it looks like a real road,
|
||||
; not a sharp pyramid; only delta 0/1 steps, no visible jumps
|
||||
; road edge offset per row (0-18): exactly one column per row,
|
||||
; so the 45-degree edge glyphs join into one unbroken line on
|
||||
; both sides, from the apex down to the screen corners
|
||||
road_off:
|
||||
!byte 2, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 17, 18
|
||||
!byte 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18
|
||||
|
||||
Reference in New Issue
Block a user