new scooter sprite

This commit is contained in:
2026-07-16 15:37:38 +02:00
parent da02e8e1dc
commit df991b0e09
5 changed files with 48 additions and 32 deletions
+29 -22
View File
@@ -1,7 +1,8 @@
; -----------------------------------------------------------
; sprites.asm - hires sprite art, black silhouettes in the
; spirit of the original PNGs; one !be24 row per sprite line
; (`.` = transparent, `#` = pixel), 64-byte aligned
; sprites.asm - sprite art, one !be24 row per sprite line,
; 64-byte aligned; the rabbits are hires silhouettes
; (`.` = transparent, `#` = pixel), the scooter is multicolor
; (2-bit pixel pairs, legend at the art)
; -----------------------------------------------------------
!align 63, 0
@@ -11,29 +12,35 @@ SPRP_SCOOT = spr_data DIV 64 ; sprite pointer of the scooter
SPRP_SMALL = SPRP_SCOOT + 1 ; 4 far rabbit frames
SPRP_BIG = SPRP_SCOOT + 5 ; 4 near rabbit frames
; ---- rabbit on a scooter, seen from behind ----
; ---- rabbit on a scooter, seen from behind; multicolor, so
; each row is 12 double-wide pixels as 2-bit pairs:
; .. transparent .# white fur (SPR_MC1)
; #. red scooter + jersey (sprite color)
; ## dark grey chrome: bar, fork, wheel (SPR_MC2)
; layout: ears / head / arms to the bar / hands + jersey /
; legs / deck / fork / rear wheel ----
spr_scooter:
!be24 %.........##..##.........
!be24 %.........##..##.........
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!be24 %.........#.#.#.#........
!be24 %...#.#...#.#.#.#...#.#..
!be24 %########################
!be24 %.#.#....#.#.#.#......#.#
!be24 %........#.#.#.#.........
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!be24 %..#.#.#.#.#.#.#.#.#.#...
!be24 %..#.#.#.#.#.#.#.#.#.#...
!be24 %..........####..........
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!byte 0
; ---- far rabbit, four hop frames: it faces the player, so